you can wishlist my first steam game at https://store.steampowered.com/app/3325740/A_World_At_War_Tactics/
#ScreenshotSaturday #indiegame #pixelart
#ScreenshotSaturday #indiegame #pixelart
Been quiet lately… but I finally finished the base design for my infantry unit and started a pixel animation course!
Here’s an early silhouette test — first steps toward animating units for A World at War: Tactics 🫡
#pixelart #indiedev #gamedev
Been quiet lately… but I finally finished the base design for my infantry unit and started a pixel animation course!
Here’s an early silhouette test — first steps toward animating units for A World at War: Tactics 🫡
#pixelart #indiedev #gamedev
Decals stay for a couple of turns to bring the battlefield to life.
Thoughts on the timing and integration?
#PixelArt #WWII #IndieDev #PixelArt #TurnBasedStrategy #TacticalGames
Decals stay for a couple of turns to bring the battlefield to life.
Thoughts on the timing and integration?
#PixelArt #WWII #IndieDev #PixelArt #TurnBasedStrategy #TacticalGames
🔗 store.steampowered.com/app/3325740
#IndieDev #PixelArt #TurnBasedStrategy #TacticalGames
🔗 store.steampowered.com/app/3325740
#IndieDev #PixelArt #TurnBasedStrategy #TacticalGames
Our flamethrower animation is coming to life — still tweaking the operator's position and smoke frames, but we're getting there!
What do you think so far?
#IndieDev #AWorldAtWarTactics #GameDev #PixelArt #TurnBasedStrategy #ShowMeSunday
Our flamethrower animation is coming to life — still tweaking the operator's position and smoke frames, but we're getting there!
What do you think so far?
#IndieDev #AWorldAtWarTactics #GameDev #PixelArt #TurnBasedStrategy #ShowMeSunday
#IndieDev #AWorldAtWarTactics #GameDev #PixelArt #TurnBasedStrategy
#IndieDev #AWorldAtWarTactics #GameDev #PixelArt #TurnBasedStrategy