Turbulon Interactive
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turbulon.bsky.social
Turbulon Interactive
@turbulon.bsky.social
We Make: Games | Music | Animations.

We provide industry-quality music to your project's needs.

Business: turbulon-interactive.com

nigel.emmanuel@turbulon-interactive
Guys, I was told that this capsule is too colourful, busy, and the characters look like cowboys/pioneers and vary in size. He doesn't know what the genre is. What are your opinions? Is it appealing or in need of improvement? And why?

#gamedev #indiedev #gameart #art
November 21, 2025 at 11:11 AM
#screenshotsaturday Pleased to announce 2025 Demo OUT for #SentientNoir! A beat 'em up cyberpunk experience in an alien dystopia! Play, spread the word, and give feedback and support! We hope you have a great time!
store.steampowered.com/app/1422020/...

#gamedev #indiedev #cyberpunk #indiegame
November 15, 2025 at 11:02 PM
#MondayMotivation fresh start, wrapping demoup, and testing playthrough. Caught some new bugs and polishing up the cutscene with Mako, brilliantly voiced by Ian Champion :
imdb.com/name/nm19991...

#gamedev #indiedev #SentientNoir #gaming
November 3, 2025 at 6:49 PM
#screenshotsaturday #SentientNoir update: a tiny bit more work for the demo before release. Working on a boss made of ooze, and a sort of failed clone of Detective Huru. Design may change a little, not too sure.
#indiedev #gamedev #horror
October 25, 2025 at 5:55 PM
#screenshotsaturday #SentientNoir update: We have a section of the demo where we demonstrate the wushu moves with the Janitor DNA, which Detective Huru absorbs! With more polish, we tweaked animations here and there.
We've also included destructible objects!

#gamedev #indiegame #gamedevelopment
October 4, 2025 at 8:10 PM
One of the main male characters we spoke of earlier. He is known as "Mako Del Fonte". We wanted a witty yet unpredictable and deadly villain who is complex. The tech punk of many key figures in Night Light City. More to come :-)

#GameDesign #indiedev #cyberpunk #scifi #gamer
September 25, 2025 at 3:03 PM
Working on some environmental FX, and nearly finished this area :-)

#gamedevelopment #indiedev #gamedevs
September 18, 2025 at 7:17 PM
#SentientNoir got a little excited seeing this combo, so I thought I'd share it with you guys 😅. This animation took a whole day! We'll be implementing this animation at the first thing next #gamedevelopment session!
Please follow and wishlist our game!
#gamedev
September 8, 2025 at 11:46 PM
#screenshotsaturday since this ability will most likely be seen in our next major video, Huru's Wushu moveset gets a final polish with some extra added features. Here's how it's beginning, adding the smear to the broomstick!
#gamedevelopment #gamedev #indiedev
September 6, 2025 at 8:12 PM
#screenshotsaturday #sentientNoir update: here's a sneak peek of the upcoming video in 4K, 30fps (the game runs at 60fps). Detective Huru enters cyberspace. We wanted cyberspace to feel vast and full of wonder.
What do you guys think?
#gaming #Cyberpunk #Aliens #gamedesign #IndieDevs #gamedevs
August 30, 2025 at 11:51 PM
#screenshotsaturaday #SentientNoir at a vertical slice, so we'll continue to develop in this good news and show you guys when we're ready. Again, other content will be coming soon, so stay tuned, be patient, as we're a small but passionate team.

#gamedevs #indiedev
August 23, 2025 at 9:29 PM
#UPDATE: Turret mechanic complete. We now focus on more gameplay, and work on a new, male character who has no right being introduced to the story so late lol. More on this soon.

#gamedesign #gamedevelopment #gamedev #indiedev
August 7, 2025 at 8:41 PM
Making a turret. After 8 years of development, the turrets are finally here, and the focus is on mechas... strange how game cycles can be sometimes.

#gamedevlife #gamedevjobs #indiedeveloper #indiedev
July 30, 2025 at 8:52 PM
#SentientNoir Update: more variations and SFXs with grapples and glass breaking mechanics for those cool moments. Stage updated too, showing a neighbouring planet that has a day cycle with its many moons. Stay tuned.

#gamedevelopment #IndieDevs #gamedev #scifiart #cyberpunk #characterdesign
July 16, 2025 at 8:29 PM
#ScreenshotSunday: A similar video to last time, but includes feedback and new mechanics. Huru can absorb enemies when close to them whilst shooting. Also, enemies dodge bullets again. I forgot that this intelligence was temporarily commented out.
#gamedevelopment #Progress #indiedev #metroid
June 29, 2025 at 11:56 PM
Okay, let's ride. Time to hit the studio...
#gamedev #BIKER #indiedev
June 12, 2025 at 2:15 PM
#screenshotsaturday noped. Here, we have continued to a new stage and tested Detective Huru's DNA bonding abilities, upgrading the moveset to improve gameplay. Still some tweaking and the frame rate is lowered here.

#gamedevelopment #gamedev #indiedev #alienstage #nerdmind #screenshotsneverlie
June 8, 2025 at 10:09 PM
#screenshotsaturday We focus on playing a new stage area. The idea of this stage is to focus more on the mechanics, fewer puzzles, and delve into the combat and futuristic settings.
#gamedevelopment #gameart #alienstage #indiedev
May 31, 2025 at 10:54 PM
The foreshadowing of the yellow paint phenomenon

#gamedev #indiedev #nerdy #TombRaiderRemastered
May 29, 2025 at 4:01 PM
Assembling an e-bike. Looking forward to cruising the country paths going forward, this summer.

#Health #exercise
May 23, 2025 at 12:58 PM
Roti and chilli curried potatoes. I forgot about the chicken, it was so good. #thankyou
May 18, 2025 at 3:52 PM
Studio has been spring cleaned. Mind feels lighter. Time for a break then a light delve back in. #Studio

#MentalHealth #gamedevelopment
May 15, 2025 at 6:54 PM
Got the studio toilet plumbing sorted. Expensive. Also, almost finished the dynamic cutscene behaviour for the player's choices. I cannot recommend it enough, as well as to make your code as adaptable as possible. When needed, of course.

#gamedevelopment #NERDY #gamedev
May 7, 2025 at 9:28 PM
#SentientNoir Update: Detective Huru and Edwai enter an infested apartment bathroom, neglected by Petra. They're cornered by her into interrogation...

#gamedev #Aliens #indiedev #voiceover #ActionAdventure
April 30, 2025 at 10:01 PM
Petra waits below as she spots me, surrounded by bones of her previous victims. Can I get away? She can reach under objects now, pull you out, and back up to look around. She has a second fatality, too! And, no bugs? Eyebrow rising steadily... 😅

#gamedesign #gamedev #indiedev #horrorgame #metroid
April 22, 2025 at 3:23 PM