Trobole - TrioxinDan
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trioxindan.bsky.social
Trobole - TrioxinDan
@trioxindan.bsky.social
Hard surface and environment artist working in video games. https://www.artstation.com/trioxindan
Yep! It's been a long wait. And thank you!
November 19, 2024 at 10:57 PM
Thank you! Materials are mostly just building up lots of subtle layers, like heat bluing, areas of discoloration, build up of damage etc. I tend to work on textures where individually they are not too noticeable but hopefully work as a whole.
November 9, 2024 at 11:25 PM
Thank you so much!
November 8, 2024 at 9:13 PM
Hi Justin, would love to be on this too if that's cool :)
November 7, 2024 at 10:40 AM
That's awesome, wow huge amount of detail in that, I'll give it a proper read through. Thank you for the info!
October 20, 2024 at 4:46 PM
Really nice looking result from this! If I can ask, for process 4, what are your using to bake the atlas? I'm guessing the process is just a standard mesh to flat plane bake type thing, but you're using Blender to do it with the transfer texture bake?
October 20, 2024 at 3:42 PM
Thank you!
October 18, 2024 at 7:43 PM