TrickyTriangles
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trickytriangles.bsky.social
TrickyTriangles
@trickytriangles.bsky.social
Video game person: development, design and history.
Always on the lookout for cool birds.
33 || Any / All || Ace
Tried participating in #kenneyjam this weekend, but I wasn't quite able to get a finished product ready in time. So there's no submission, sadly, but instead I can show you a video of what I *was* able to get done.
July 20, 2025 at 6:39 PM
For example, here's the same puzzle from earlier, but solved much more cleanly. 952 points versus the 903 points we got for the less efficient solution.
January 26, 2025 at 12:34 AM
If you're unfamiliar with the game, Sutte Hakkun is a puzzle platformer where you use color to change how objects behave. It was a very late release for the Super Famicom (1997!), which is really just a way to say that it looks and sounds nice.
January 26, 2025 at 12:34 AM
Warptank is a fun blending of puzzle and action where both halves of the design flow together in a natural, complimentary way. Your two main abilities -- warping and shooting -- serve double-duty as both puzzle-solving tools and also as means to battle threats.
November 27, 2024 at 12:18 AM
Bad news, we've got something that resembles a roguelike today. These are never my favorite. 😦
Well... let's try and stay positive.
November 26, 2024 at 12:35 AM
Like I said, Mini & Max is, in my opinion, the standout game of UFO50. It's basically what I had hoped every game in the collection was going to be like. It's a truly innovative title that stays true to the game design of the 1980's in a way that few other games in this collection have managed.
November 24, 2024 at 4:13 AM
I'm not really sure what to say about this one. Mooncat is an experimental platformer with a bizarre control scheme set in a surrealist world, and the game leaves you entirely on your own to make sense of it all. That's right, from the most meager basics to the deepest mysteries, it's all up to you!
November 22, 2024 at 1:56 AM
Hyper Contender, like Velgress, is another one of UFO 50's strange anachronisms. It's not exactly a fighting game, but it's clearly based around them. Considering the game's in-universe release date of 1988, it makes it another instance of a UFO 50 game that predates its influences.
November 21, 2024 at 1:42 AM
It's funny, up to this point I had played UFO 50 exclusively with a controller, but in order to get the cherry on this one I had to switch to using my keyboard.
Why's that, you ask? Well, because it's a lot easier for me to mash buttons on a keyboard versus a controller.
November 14, 2024 at 3:09 AM