I post gamedev things and furry porn. Paws, Maws, Smothering.
Follow at your own risk.
(worst case, GPU only)
(worst case, GPU only)
vrchat.com/home/world/w...
Vague goal is to make it into a prefab you can put into your world, like a terrarium or something x>
vrchat.com/home/world/w...
Vague goal is to make it into a prefab you can put into your world, like a terrarium or something x>
It's fun to see how it forms deltas and carves channels
It's fun to see how it forms deltas and carves channels
I don't have a habit of documenting my projects, but people seem really excited about this one. so have some WIPs x>
I don't have a habit of documenting my projects, but people seem really excited about this one. so have some WIPs x>
Even had to bring out physical paper to figure out a messy texture remapping issue that ended up haunting us all the way until release.
(If you saw wrong textures in Event Stage world, this is why.)
Even had to bring out physical paper to figure out a messy texture remapping issue that ended up haunting us all the way until release.
(If you saw wrong textures in Event Stage world, this is why.)
There's also video inputs on the screenmap that can be used to manually insert whatever shape AV want into the ripples.
There's also video inputs on the screenmap that can be used to manually insert whatever shape AV want into the ripples.
A mip of the video is also used to add light to the foam and water.
A mip of the video is also used to add light to the foam and water.
Each march step increases the mip level, the mips are pre-blurred (thanks Ivaj! <3), each step also uses a ddx/ddy hack to add extra blur, and a grunge texture offsets the mips further for a grunge/wear effect.
Each march step increases the mip level, the mips are pre-blurred (thanks Ivaj! <3), each step also uses a ddx/ddy hack to add extra blur, and a grunge texture offsets the mips further for a grunge/wear effect.
"fake" refraction, dunno if anyone noticed haha
"fake" refraction, dunno if anyone noticed haha
10 ish closest players are drawn to the CRT as dots, so no expensive camera is needed.
10 ish closest players are drawn to the CRT as dots, so no expensive camera is needed.
On Umbra I was too busy with the other worlds to do much club stuff. This time I got my talons on some bits and pieces here and there :>
Video and DMX affect ripples, which the AV used in sooo many creative ways, I was stoked to see it all! <3
On Umbra I was too busy with the other worlds to do much club stuff. This time I got my talons on some bits and pieces here and there :>
Video and DMX affect ripples, which the AV used in sooo many creative ways, I was stoked to see it all! <3