torcado
banner
torcado.com
torcado
@torcado.com
hi i make games and websites
torcado.com
torcado.itch.io
.forEach skips undefineds.
(I tend not to use forEach because you can't quit early, but if you don't need to it's a fine solution)
November 11, 2025 at 6:12 PM
js now has structuredClone
developer.mozilla.org/en-US/docs/W...
November 11, 2025 at 6:08 PM
good eye!
November 11, 2025 at 5:24 PM
you may have "holes" in the array, these produce undefined when iterating but don't show when hovering in devtools. check how the array is being constructed
November 11, 2025 at 5:19 PM
super clean
November 8, 2025 at 3:19 AM
this is really cool and awesome but you should put the text higher so it isnt covered by the video controls i cant read anything. thanks.
November 4, 2025 at 3:08 AM
this is awesome
November 4, 2025 at 1:57 AM
popcorn is one of life's greatest gifts
November 2, 2025 at 12:16 AM
this is so so good, i love the item combination discovery. and some of the shortcuts were really fun to figure out! i kept trying to bring items to the other pot to see if anything would happen, maybe i need to keep playing around. really fun :)
October 31, 2025 at 4:17 PM
super excited, good luck!!
October 31, 2025 at 2:58 PM
it's a vector editing application. nowadays it has a bunch of tools for ui dev and css and w/e but i think its vector editing abilities are the most human friendly and feature rich of any ive used. i use it for basically all of my designs, e.g. all windowkill assets: www.figma.com/community/fi...
Windowkill Assets | Figma
This is the complete document for all the original assets in the game Windowkill. Check out the game here: Steam: store.steampowered.com/app/2726450/Windowkill/ itch․io: torcado.itch.io/windowkill
www.figma.com
October 30, 2025 at 11:07 PM
essentially, i generate a homography matrix from 4 points to 4 other points, and then i can multiply the inverse of this on any external set of 4 points to get to that shape's projection. and because this is projective, points scale closer to the horizon/etc.
October 30, 2025 at 9:23 PM
yep your intuition is correct, matrices and linear algebra! there's a lot of strange terms which makes learning annoying. 8dof/projective transform/homography all point to essentially the same concept. i used the matrix from this answer for my calculation math.stackexchange.com/questions/49...
How to compute homography matrix H from corresponding points (2d-2d planar Homography)
I went through this thread Mapping Irregular Quadrilateral to a Rectangle If i know the 4 corresponding points in image say p1->p1' p2->p2' p3->p3' p4->p4' then how to compute pi(x,y) from pi'(x...
math.stackexchange.com
October 30, 2025 at 9:19 PM
more specifically, this is a non-destructive process, so you can continue editing shapes after warping. there are several other warping plugins for figma, but they all either render to a 3d texture (destructive, creates bitmap artifacts) or aren't actually perspective warps
October 30, 2025 at 8:21 PM
this was a great project! your audio made the game really shine :)
October 29, 2025 at 6:48 PM
really really good. loved the crane section
October 29, 2025 at 6:43 PM
haha they probably show up in some of my oldest timelapses, I've been enjoying staffcirc since the first album

thanks, I appreciate it :) doing it over and over again for most of my life definitely helps
October 21, 2025 at 9:47 AM
bg music is pondside nap by @tancla.dog and @adpa.bsky.social :)
October 20, 2025 at 10:53 PM
it's so good, your collabs are always amazing
October 20, 2025 at 10:27 PM
@tancla.dog @adpa.bsky.social would you guys mind if i used this as background music for a timelapse video?
October 20, 2025 at 12:30 PM
so sick
October 16, 2025 at 1:06 AM
@benjaminsoule.bsky.social i'm obsessed with this game
October 16, 2025 at 12:47 AM