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tomavatars.bsky.social
Tomavatars
@tomavatars.bsky.social
Creating hazardous non linear music, video games, interactive concerts...
Sound designer, composer, developer, teacher...
Co founder Concrete Games
🔛 The Amen Variations -> an Amen Break game
President 👉 Maison du Jeu Vidéo
https://linktr.ee/Tomavatars
Hahem...
August 15, 2025 at 6:54 PM
SBAM.ouseOnMars. Kind of.

Get SBAM on my Gumroad or Patreon. Support tiny artist/dev and make music with a fun device!

#M4L #maxforlive #ableton #abletonlive #maxmsp
July 28, 2025 at 3:23 PM
That's it! I released SBAM, my first Max for Live instrument! 🎉
You can get it on Gumroad or Patreon (link in bio -> Linktree).
Feel free to share the news ❤️

SBAM is at it's core a Sampler sequencer. It's an infinite source of inspiration and a fun toy to play with.
#maxmsp #abletonlive
July 25, 2025 at 3:42 PM
What could possibly go wrong?
(211 billion given to companies while the French government wants to freeze or reduce social benefits).

Meanwhile, I'm modulating an instance of SBAM with another instance of SBAM.
July 14, 2025 at 5:20 PM
Hip hop break demonstration. The Amen Break is universal!

I'm still adding more features and also cleaning! Envelopes and Stretch are way better, I've enhanced the UI and I added a transient shaper sequencer lane! I also added some very useful options.
July 9, 2025 at 3:22 PM
We all have to live with our curses after all...

#maxforlive #sounddesign
July 1, 2025 at 2:36 PM
I'm nearly done with it!
Expect a release very soon.

I'm really happy with the result, it might be more powerful than my Falcon version.

#m4l #maxforlive #maxmsp #ableton #abletonlive #electro
July 1, 2025 at 10:32 AM
Mood: wild swing

I added a new sequencer: swing and sequencers shape. These are adding more sequencing madness to SBAM!
Btw, I'm totally assuming that this is an instrument made to generate accidents. I'm doing my best to make it reliable but hey, ain't surprise more fun?!

#abletonlive #m4l
June 24, 2025 at 2:56 PM
Yeees!!!
I just implemented polymeter and polyrhythm.

Play the sequencers in two fashion: one will play the steps in the time of the resolution, on, the beat, one will fit the steps in the resolution loop, making more complex beats.

#abletonlive #ableton #max4live #M4L #maxforlive #maxmsp
June 20, 2025 at 3:04 PM
MAD!
SBAMAD. Batch edit, easy to mess everything, yeeeeees!
Starting to be crazy with this one.
Last steps are a bit tough and it's awesome!

#maxmsp #M4L #maxforlive #ableton #abletonlive
June 16, 2025 at 7:36 PM
What is love? Love is SBAM!

New pattern sequencing from notes.

#maxmsp #maxforlive #m4l #abletonlive #ableton #love
June 12, 2025 at 9:01 PM
P A T T E R N S

(And engine power + fx chain modulation from SBAM, my soon to be released M4L super sampler slicer)

#ableton #abletonlive
#m4l #maxforlive #maxmsp
June 11, 2025 at 8:29 PM
Debug be like:
May 21, 2025 at 3:02 PM
Some time learning JS. Interesting. New Stretch Engine and Envelopes.

#Ableton #ElectronicMusic #AbletonLive #M4L #MaxForLive
May 19, 2025 at 8:49 PM
Btw, SBAM means Slice Beat Amen Mangler.
Still a lot to do.

#Ableton #ElectronicMusic #AbletonLive #M4L #MaxForLive
May 13, 2025 at 10:16 AM
Finally some time to progress on SBAM, my first M4L instrument. It’ll be a 4 samples super slicer sequencer with some fun features. Inspired by my UVI Falcon script I made 3 years ago.

#Ableton #ElectronicMusic #AbletonLive #M4L #MaxForLive
May 12, 2025 at 1:53 PM
That’s it! My second Ableton Live game is released! It’s super clumsy and experimental but I strongly believe that there’s some fun to have with it, even perhaps some musical inspirations?
Get it for free on my patreon (link in bio)

#digitalart #UE5 #Ableton #UnrealEngine #IndieGameDev #AbletonLive
April 10, 2025 at 4:41 PM
I added a craziness gauge and it's better for epilepsy. I’m nearly ready to release this fun experience!!! Fully control the game with Ableton Live. You can't play this game without Ableton haha!

#digitalart #UE5 #Ableton #ElectronicMusic #UnrealEngine #IndieGameDev #IndieGame #AbletonLive
April 8, 2025 at 11:23 AM
Ok, it was a bit longer. I discovered how to send and receive a whole lot of informations from Live to Unreal with LOM, and my mind is melting! I’ll release this version in a few days, and make a lot of other stuff afterwards.

#UE5 #Ableton #UnrealEngine #IndieGameDev #IndieGame #AbletonLive
April 4, 2025 at 1:58 PM
One last footage before the release on next week! Messy but fun. I can’t wait to see what people will compose to play and how they will actually play!

#digitalart #UE5 #Ableton #ElectronicMusic #UnrealEngine #IndieGameDev #IndieGame #AbletonLive
March 28, 2025 at 4:55 PM
I’m polishing the Ableton second game. Now, a whole lot of options for playback and a lot of polish: feedback to Ableton, more Ableton binding in the game etc. It’s pretty fun to play!

#digitalart #UE5 #Ableton #ElectronicMusic #UnrealEngine #IndieGameDev #IndieGame #AbletonLive #M4L
March 25, 2025 at 4:55 PM
I decided to let the player choose to control the ship with Ableton. Here’s the Amen Break controller!!!!

#digitalart #UE5 #Ableton #ElectronicMusic #UnrealEngine #IndieGameDev #IndieGame #AbletonLive
March 24, 2025 at 1:12 PM
This is a fun project! It now has a kind of a proper gameplay. Designing a game with Ableton as controller is pretty exciting but also very challenging!

#digitalart #UE5 #Ableton #ElectronicMusic #UnrealEngine #IndieGameDev #IndieGame #AbletonLive
March 21, 2025 at 5:49 PM