bevy.org/news/bevys-f...
bevy.org/news/bevys-f...
www.youtube.com/watch?v=jusW...
It's an any% speedrun of our GPU-driven rendering, shadows, global illumination, water, and DoF, involving a few weird tricks.
www.youtube.com/watch?v=jusW...
It's an any% speedrun of our GPU-driven rendering, shadows, global illumination, water, and DoF, involving a few weird tricks.
bevyengine.org/news/bevy-0-15
bevyengine.org/news/bevy-0-15
Working on a new level! 🚧 Human enemies now have additional animations, including variations for death & hit poses. Emergent NPC behaviors that should hopefully make the encounters more interesting are slowly taking shape.
#gamedev #indiegame #indiedev #solodev #BevyEngine
Working on a new level! 🚧 Human enemies now have additional animations, including variations for death & hit poses. Emergent NPC behaviors that should hopefully make the encounters more interesting are slowly taking shape.
#gamedev #indiegame #indiedev #solodev #BevyEngine
🐍🔴🔵🪽
#gamedev #indiegame #indiedev #solodev #BevyEngine
🐍🔴🔵🪽
#gamedev #indiegame #indiedev #solodev #BevyEngine