Tim Blackbird
tim-blackbird.bsky.social
Tim Blackbird
@tim-blackbird.bsky.social
#BevyEngine contributor
Reposted by Tim Blackbird
Today is Bevy's fifth birthday! As always, I've used this as a chance to reflect on the past year and outline my hopes and dreams for the next year of #bevy:

bevy.org/news/bevys-f...
Bevy's Fifth Birthday
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
bevy.org
August 11, 2025 at 10:54 AM
Reposted by Tim Blackbird
morning
#art
December 20, 2024 at 1:55 AM
Reposted by Tim Blackbird
to sleep, to dream ⋆˚࿔✨
December 4, 2024 at 6:17 PM
Reposted by Tim Blackbird
Here's a recording of my Tiny Glade presentation from the Graphics Programming Conference 2024:

www.youtube.com/watch?v=jusW...

It's an any% speedrun of our GPU-driven rendering, shadows, global illumination, water, and DoF, involving a few weird tricks.
Rendering Tiny Glades With Entirely Too Much Ray Marching
YouTube video by Graphics Programming Conference
www.youtube.com
December 5, 2024 at 2:19 AM
Reposted by Tim Blackbird
Bevy 0.15 is out now! It features Required Components, Entity Picking, Generalized Entity Animation, Animation Masks, Curves, Function reflection, Bevy Remote Protocol, VBAO, OIT, Chromatic Aberration, Fog volumes, Better Text, Gamepads as Entities, and more!

bevyengine.org/news/bevy-0-15
Bevy 0.15
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
bevyengine.org
November 29, 2024 at 9:33 PM
Reposted by Tim Blackbird
floral dress 🌸
November 24, 2024 at 12:13 PM
Reposted by Tim Blackbird
🌊 rest easy 🌊
November 21, 2024 at 1:55 AM
Reposted by Tim Blackbird
the moon and the waves 🌙🌊
November 13, 2024 at 1:45 PM
Reposted by Tim Blackbird
[cw: videogame violence]

Working on a new level! 🚧 Human enemies now have additional animations, including variations for death & hit poses. Emergent NPC behaviors that should hopefully make the encounters more interesting are slowly taking shape.

#gamedev #indiegame #indiedev #solodev #BevyEngine
November 12, 2024 at 2:36 PM
Reposted by Tim Blackbird
moonlight tea 🌙🌟
October 31, 2024 at 4:42 AM
Reposted by Tim Blackbird
acryla gouache practice from years ago! 🎨
October 30, 2024 at 3:44 PM
Reposted by Tim Blackbird
Reposted by Tim Blackbird
dream big ☁️
October 22, 2024 at 10:38 AM
Reposted by Tim Blackbird
Added a fluid shader to the HUD orbs, that now react to player motion

🐍🔴🔵🪽

#gamedev #indiegame #indiedev #solodev #BevyEngine
October 22, 2024 at 11:21 PM