for some reason i have never just. made a roguelike map clickable before
i believe u can smooth out all those diagonals by using some combination of A* and the shadowcasting math to make nice lines to walk along, maybe next goal
for some reason i have never just. made a roguelike map clickable before
i believe u can smooth out all those diagonals by using some combination of A* and the shadowcasting math to make nice lines to walk along, maybe next goal
it works great most of the time! but what in the fuck is this edge case
it works great most of the time! but what in the fuck is this edge case