🔞 WARNING: Occasionally horny on mane
Dubiously optimistic...
Dubiously optimistic...
That said, I can think of two: Revenge of the Flying Dutchman and Earthworm Jim 3D.
They're both verily ass and I have no idea why I feel nostalgic for them.
That said, I can think of two: Revenge of the Flying Dutchman and Earthworm Jim 3D.
They're both verily ass and I have no idea why I feel nostalgic for them.
#RandomGameSaturday
Metroid, released in 1986 for the FDS and NES.
Coming out in an era of bright colors, cheerful music, and ratchet-scrolling, Metroid set itself apart with it's Giger-inspired alien caverns, lonely and chilling* atmosphere, and non-linear gameplay.
#RandomGameSaturday
Metroid, released in 1986 for the FDS and NES.
Coming out in an era of bright colors, cheerful music, and ratchet-scrolling, Metroid set itself apart with it's Giger-inspired alien caverns, lonely and chilling* atmosphere, and non-linear gameplay.
Oh well.
Oh well.
feat. me and @minticorn.bsky.social's OCs servicing Force-of-Nature
feat. me and @minticorn.bsky.social's OCs servicing Force-of-Nature
fitting tho
fitting tho
I've only got like 2/3 of my normal programs open, and only like .07% of my usual browser tabs, and yet I'm already at nearly 50% memory usage and game updates are running at the speed of continental drift.
I've only got like 2/3 of my normal programs open, and only like .07% of my usual browser tabs, and yet I'm already at nearly 50% memory usage and game updates are running at the speed of continental drift.
Just endless floating highways, a skybox that looks like thick canopy with light peaking through... except it's in all directions, those weird floating spire buildings everywhere.
Just endless floating highways, a skybox that looks like thick canopy with light peaking through... except it's in all directions, those weird floating spire buildings everywhere.