Would you get it?
The horror game is: zagongames.itch.io/the-radio-to...
#gamedev #indiedev
Would you get it?
The horror game is: zagongames.itch.io/the-radio-to...
#gamedev #indiedev
Is this what you had in mind?
Is this what you had in mind?
They disappear if you get to close or look at them too much, and move randomly to some specified points in the map.
Not the main thing of the game but I like it, thanks!
They disappear if you get to close or look at them too much, and move randomly to some specified points in the map.
Not the main thing of the game but I like it, thanks!
Just a ton of enemies, physics and choices.
Play it here: thegonzadev.itch.io/physics-surv...
Just a ton of enemies, physics and choices.
Play it here: thegonzadev.itch.io/physics-surv...
The art for each card, font, name and description are placeholder, I’m still wondering in what art stile I should make them.
(Ignore the slimes 👀)
#gamedev
The art for each card, font, name and description are placeholder, I’m still wondering in what art stile I should make them.
(Ignore the slimes 👀)
#gamedev
What should I add next?
What should I add next?
Does the Voxel Art fit the theme?
Too weird? or... just weird enough? 😅
Does the Voxel Art fit the theme?
Too weird? or... just weird enough? 😅
I’m making a Physics-Based Vampire Survivors but I’m not sure what art direction to choose, I’m not good with realistic models, what art style you think would look cool and why?
Thanks 🧛
I’m making a Physics-Based Vampire Survivors but I’m not sure what art direction to choose, I’m not good with realistic models, what art style you think would look cool and why?
Thanks 🧛
Does it sounds cool or am I delusional?
Does it sounds cool or am I delusional?