The Creation King
banner
thecreationking.bsky.social
The Creation King
@thecreationking.bsky.social
A god of gods who create gods.

Also a VRChat creator (I make prefabs / avatars)
Get them here: https://creations.booth.pm

Might post stuff I've made or are in progress.

Strictly SFW, (NSFW replies or those repeatedly not tag NSFW posts will be blocked)
We really just need more basic classic climbing things in VRChat. The click to climb just gets tiring
November 22, 2025 at 7:12 PM
Back on my #VRChat #parkour arc, which is disclosable!
Been working on this Desktop editor since finely controlling a held object is difficult. May upgrade VR controls too at a later time.

Considering doing a stream where I just build some levels, unsure.
Feel like I need to do something.
November 12, 2025 at 12:19 PM
Getting back to work on VRChat prefabs.
I just fixed up the foosball handle, and animated the treadmill track. But the big issue with air hockey and functional foosball is the syncing of the objective item.

Anyone have any experience with syncing a fast moving item that swaps ownership?
September 30, 2025 at 4:51 PM
Alright. So every waking minute for 3 days straight has been getting this minecraft skin editor done. This is day 5 progress or something.
A public upload of the latest updated version is at thecreationking.github.io/MCMCSESE

My shoulder hurts.
September 19, 2025 at 1:08 PM
Alright it's been about 30 hours since my last update.
My minecraft skin editor is now in a "useable" state.
UI buttons (undesigned right now) are the tools. (brush, color pick, fill non continuous, eraser)
Upload/download. Symmetry. Undo/Redo. Limb toggles.

Tried a new style of skin to test run it
September 18, 2025 at 10:16 AM
So like 4 days ago I was making a minecraft skin for someone and was using skindex for the first time in years. I thought to myself, man I don't like using this anymore. I'm gonna make a better version.
It's a prototype. Mainly lacking:
limb toggles
Symmetry
Eraser
UI buttons
Hex code paster
September 17, 2025 at 3:04 AM
Been doing a lot of work on my VRChat parkour map now that my summer jam submission is done. We've got a bunch of new items, a campaign level select system, and about 1/3rd of the levels added to the first 3 campaigns!

Only a little while longer until the map link is leaked for open beta!
July 13, 2025 at 8:32 PM
I'm finally at the finish line for the model I've been making for VRChat's summer jam.
Donut.
Only a few more details to finish up now...
July 10, 2025 at 1:04 AM
Added a few new items and features to my VRChat parkour creator map. (along with a bunch of internal changes)
I can now create even MORE ***EVIILLL PARKOURRRR***
July 3, 2025 at 10:34 PM
Did a speedrun of this same course.
July 3, 2025 at 6:07 AM
Heheheh... Evil parkour [:<
#VRChat
July 3, 2025 at 5:10 AM
I was a bit bored. So this week I made a parkour maker in VRChat. It's only about 3 days into development, but I've got most of the setup ready to add items in mass.
Still working on some big features before I do though.

If you have ideas for items you can put in the map, let me know.
June 29, 2025 at 8:26 PM
In my upcoming update to my VRChat escalator prefab "(Just)Escalators",
You will now be able to move the end positions in-game (such as via animations or buttons)
and the procedural steps will automatically update and fill out/delete excess steps.

Not sure who needs this feature, but you have it!
June 17, 2025 at 3:12 PM
Did a search system so my VRChat prefab world can be expanded without making it hard to find items, realized I could add player names to the search system pretty easily with it too.

Anyways, here you can see my search system. One day I'll model the actual aesthetics... One day...
June 5, 2025 at 4:09 PM
Heheheh. VRChat slide whistle.
May 12, 2025 at 11:45 PM
I finally sat down for a minute (2 and a half hours straight, locked in.) and finally added rich text to my VRChat prefab "[Verbose]Text
This will be implemented publicly in V1.4, which will be released after I write the new documentation
May 12, 2025 at 4:26 PM
I find myself spending more time using my own trampoline more than I edit it now, which is a good sign. Now I just want to make a parkour map... Parkour civilization VRChat.
#VRChat
April 12, 2025 at 12:09 AM
Today (yesterday), I was bored. So I thought I'd make my own VRChat trampolines. They bounce you, and they stretch as you bounce.

It's mostly rushed so I'm not quite satisfied with it, but I also am stumped as to how to make it better.
April 9, 2025 at 12:13 AM
Hey chat, time for the next update of what I've done.
I improved and packaged my VRChat water-gun prefab.
I'm making a few small adjustments right now, then It will be uploaded to my BOOTH.
Here's the image photos I've just had taken though.
April 6, 2025 at 8:21 AM
Just did my first commission for VRChat worlds.
I typically wouldn't, but they *really* wanted to commission me so ehh.

My only big complaint with this commission, is that there is no elevator on the first floor. >:[ BY REQUEST!
Bro, wheelchair accessibility, c'mon man.
March 31, 2025 at 3:23 PM
Here you can see my latest VRChat invention, a magic 8 ball that absorbs bitrate to make predictions.
March 20, 2025 at 2:05 PM
I've been a bit quiet on how the VRChat air hockey table has been going.
Well, I made it so it only syncs position/velocity when it impacts things, so the movement is smoother on all screens.
Still rubber bands a bit, contemplating solutions.

More info dumping in the alt text.
February 26, 2025 at 3:29 AM
Just finished a demo for the air hockey prefab I want to make for VRChat.

It's got a limited speed for the puck to make it a bit more reasonable for players to hit, plus hopefully less lag ruined.
It has desktop point controls, and VR controls are grab position based.

More updates after testing.
February 18, 2025 at 7:38 PM
I've really got to get in VRChat and play more crards...
February 9, 2025 at 3:53 PM
Alright, audio. (Last upload corrupted audio 😔)
Uh, VRChat Fan prefab. I think pretty much done.

I just have some slight edits to do, I'll also show how the dial works in VR, and I'll release it.

Forgot to sneak in the buzzword VRChat in the last post, it's got the other colors of fans.
February 6, 2025 at 9:18 PM