Taylor
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tayl1r.itch.io
Taylor
@tayl1r.itch.io
Solo game dev and practicing autistic living in Japan.
Making sys:tan restore. Made Witching Stone, Touhou Library Survivors, SOKOBOT. Ex-Creative Assembly, Lionhead...
devlogs: https://www.patreon.com/c/AlexanderTaylor
linktree: alexandertaylor.net
reposting this now the jam is over...!
tayl1r.itch.io/witching-drop
#FallingBlockJam
September 22, 2025 at 12:24 AM
added stuff? #fallingblockjam
September 18, 2025 at 4:51 PM
my cpu buddies are fighting again!
i've added damage now but it is very mechanical and dry. "score" from matches hits your opponents health and when emptied it pushes the stage up.
i've mostly been tweaking things. like, first version of this had damage offset, but i decided i like the entropy
September 17, 2025 at 3:52 PM
made a very basic CPU script. here are two of them duking it out #FallingBlockJam
September 16, 2025 at 12:43 PM
hello, i made a puzzle roguelike called witching stone.
it's on steam and switch!
store.steampowered.com/app/2693530/...
September 2, 2025 at 10:04 PM
another big update! still working away on this thing
www.patreon.com/posts/goblin...
August 29, 2025 at 8:00 AM
taking a break from my current project to make something smaller. if you followed me on cohost you might remember this concept before it turned into witching stone!
www.patreon.com/posts/goblin...
August 22, 2025 at 6:34 AM
another update with graphsss. also me complaining about things. i think now, three days later, i regret calling out the plugin by name but w/e.
www.patreon.com/c/AlexanderT...
August 10, 2025 at 3:45 PM
another update! i was finding the decisions made in the run weren't very satisfying, so i took some time to hit everything with a big wrench.
www.patreon.com/posts/133745...
July 27, 2025 at 4:02 PM