Making a couple projects:
- Physics-based archery retro-FPS
- Meditative canoeing game about learning First Nations toponyms for the Great Lakes region
https://taconitegames.itch.io/
If anyone has a method getting barycentric coords based on angles, I'm all ears!
#gamedev #indiegame #fps #indiefps #unity3d #solodev
The data itself wasn't bad, but storing it on disk took a couple of versions. Best of all, it compresses into basically nothing!
#gamedev #indiegame #unity3d #solodev
The data itself wasn't bad, but storing it on disk took a couple of versions. Best of all, it compresses into basically nothing!
#gamedev #indiegame #unity3d #solodev
⚔️ Fast and impactful combat
🏃 First person stealth and parkour
🎮 Gameplay inspired by Dying Light and Chivalry: Medieval Warfare
Follow here on Bsky for updates!
⚔️ Fast and impactful combat
🏃 First person stealth and parkour
🎮 Gameplay inspired by Dying Light and Chivalry: Medieval Warfare
Follow here on Bsky for updates!
Still need a way to query this, but this will help enemies choose sensible locations in combat!
#gamedev #indiegame #fps #indiefps #unity3d #solodev
I'm hoping to maintain this general system, as it's already proven pretty useful...
I'm hoping to maintain this general system, as it's already proven pretty useful...
Still need to update the animations to match, but this should be all the control systems done!
#gamedev #indiegame #fps #indiefps #solodev #unity3d #screenshotsaturday
Still need to update the animations to match, but this should be all the control systems done!
#gamedev #indiegame #fps #indiefps #solodev #unity3d #screenshotsaturday
cause that shit actually
happened sometimes
cause that shit actually
happened sometimes
you see good stuff
you see good stuff
His animator hasn't been updated, but imagine a BoTW style system.
#gamedev #indiegame #fps #indiefps #unity3d #solodev #screenshotsaturday
His animator hasn't been updated, but imagine a BoTW style system.
#gamedev #indiegame #fps #indiefps #unity3d #solodev #screenshotsaturday
Would benefit from some secondary motion, but this is a reliable base dovetails nicely with the other systems.
#gamedev #indiegame #fps #indiefps #unity3d
Would benefit from some secondary motion, but this is a reliable base dovetails nicely with the other systems.
#gamedev #indiegame #fps #indiefps #unity3d
The snail is following a NavAgent (yellow sphere), and creates the armature (cyan, magenta) and then casts towards the surface (red), resulting in an averaged surface normal (yellow)
The snail is following a NavAgent (yellow sphere), and creates the armature (cyan, magenta) and then casts towards the surface (red), resulting in an averaged surface normal (yellow)