Stu Maine
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stuartmaine.bsky.social
Stu Maine
@stuartmaine.bsky.social
Veteran video game designer and writer. Author of I'm Too Young To Die and Hurt Me Plenty with Bitmap Books, and Designing Video Games with White Owl.
Reposted by Stu Maine
Whether you prefer old or new school FPS games, I’m Too Young To Die and Hurt Me Plenty have you covered.

Use the code FPS5 and get £5.00 off when you buy both books together.

www.bitmapbooks.com

#bitmapbooks #books #retrogaming #fps #bundle #booksky @ianpestyart.com
July 4, 2025 at 2:07 PM
Reposted by Stu Maine
Hurt Me Plenty: The Ultimate Guide to First-Person Shooters 2003–2010

The follow-up to I’m Too Young To Die, celebrates 200+ PC, console, handheld and arcade games from 2003–2010.

Buy now: www.bitmapbooks.com/collections/...

#bitmapbooks #books #fps #BioShock #booksky @stuartmaine.bsky.social
June 24, 2025 at 6:55 AM
Reposted by Stu Maine
Shout out to the guys at Retronauts for their review of our book - Hurt Me Plenty: The Ultimate Guide to First-Person Shooters 2003-2010

Read the full review: retronauts.com/article/2396...

Buy the book: www.bitmapbooks.com/collections/...

#bitmapbooks #books #fps @retronauts.bsky.social
June 20, 2025 at 6:58 AM
I’ve really enjoyed each of the podcasts I’ve been on recently, but Josh had some particularly interesting questions for FPS fans. Thanks for having me on!
NEW EPISODE! I'm joined by @stuartmaine.bsky.social to talk about his recently released book "Hurt Me Plenty" from @bitmapbooks.com!

Listen here 🎧
⬇️⬇️⬇️
stillloading.libsyn.com/still-loadin...
June 2, 2025 at 4:48 PM
Reposted by Stu Maine
🔫 Grab both books in our FPS collection and save £5.00 💷

Use the code FPS5 and get £5 off when you buy I’m Too Young To Die and Hurt Me Plenty together.

Out now: www.bitmapbooks.com

#bitmapbooks #books #fps #retrogaming #bundle #save #booksky @stuartmaine.bsky.social @ianpestyart.com
May 31, 2025 at 8:18 AM
Reposted by Stu Maine
So exciting to see HURT ME PLENTY from @stuartmaine.bsky.social@bitmapbooks.com‬ starting to hit fan shelves this week!

A celebration of nearly 220 PC, console, handheld and arcade games that were released between 2003-2010.

Just one news item amongst DOZENS of video game literature highlights
The Video Game Library Newsletter - Vol. #009
Amiibo, Atari and Art Books, OH MY! An INSANE week of literary announcements and releases, plus a great interview with gaming historian, Kevin Bunch!
buff.ly
May 28, 2025 at 9:30 AM
Reposted by Stu Maine
ANTI-HERO 💀

One of the four panels I created for the cover art of ‘Hurt Me Plenty: The Ultimate Guide to First-Person Shooters 2003 - 2010’ @bitmapbooks.com

#bitmapbooks #fps #hurtmeplenty #skullart #skullartwork #riddick #pitchblack #chroniclesofriddick #escapefrombutcherbay
May 27, 2025 at 10:50 PM
Reposted by Stu Maine
Recorded an episode with @stuartmaine.bsky.social today about his recently released book Hurt Me Plenty from @bitmapbooks.com!

Can't wait for y'all to hear this one.

Episode should be out in a little over a week. A huge shout-out to Bitmap Books for sending me a review copy!
May 22, 2025 at 10:59 PM
I had a fun chat with Max as we discussed all sorts of game design and development team leadership topics (and the difficulties of blending the two), and chatted about my upcoming Designing Video Games book with @penandswordbooks.bsky.social
On the latest #podcast I am joined by the lovely & knowledgable @stuartmaine.bsky.social‬ as we talk about designing games, leadership & more!
Youtube: buff.ly/mAflHI1
Spotify: buff.ly/vDYLFLs
Apple: buff.ly/vUzknsv
#leveldesign #gamedev #gamedesign #books
May 22, 2025 at 8:59 AM
Reposted by Stu Maine
Psyched to announce that I’ve again collaborated with the guys at @bitmapbooks.com on the cover art for the 2nd in their series of books HURT ME PLENTY: The Ultimate Guide to First-Person Shooters 2003 - 2010’ 🤘🏻💀🤘🏻

It’s so cool seeing my artwork realised as cover art …

#fps #fpsgames #bitmapbooks
May 21, 2025 at 9:08 PM
Reposted by Stu Maine
Grab both books in our FPS collection and save £5.00 💷

Just add both books to your cart, then use the code FPS5 at checkout 🛒

Available from May 21st
🕔 17:00 BST
🕕 18:00 CEST
🕛 12:00 EDT
🕘 09:00 PDT

www.bitmapbooks.com

#bitmapbooks #books #retrogaming #fps #booksky @stuartmaine.bsky.social
May 21, 2025 at 3:35 PM
I had a great chat with the Retro Hour guys, though it’s surreal to be on the same show that’s featured so many of your game development heroes over the years.
This week, we’re joined by game designer and author Stuart Maine, whose 28-year career spans iconic titles like Theme Hospital, Dungeon Keeper, and G-Police: Weapons of Justice. We also dive into his latest book Hurt Me Plenty which explores the blockbuster FPS era of 2003–2010 #podcast #retrogaming
Psygnosis, G-Police & Writing FPS History with Stuart Maine - The Retro Hour EP479
We chat with game designer and author Stu Maine
theretrohour.com
May 11, 2025 at 6:23 AM
Reposted by Stu Maine
🚨 New book alert 🚨

Hurt Me Plenty: The Ultimate Guide to First-Person Shooters 2003–2010

Packed with profiles of almost 220 games, and interviews with numerous FPS design icons.

Available 21st May 25 - www.bitmapbooks.com/collections/...

#bitmapbooks #books #booksky @stuartmaine.bsky.social
May 10, 2025 at 7:01 AM
Reposted by Stu Maine
If into game dev interviews I have a new one with veteran game designer & author Stuart Maine (also on all the pod platforms) #gamedev #gamedesign youtu.be/RLGjgiguAgQ?...
Game Designer Stories: Stuart Maine on 28 Years in Game Dev, Career Advice, Teamwork and New Books
YouTube video by GameDevAdvice
youtu.be
May 5, 2025 at 3:41 AM
Reposted by Stu Maine
Hi all! Having researched and written up over 400 First-Person Shooters released between 1992 to 2000, I thought it would be fun to celebrate the upcoming release of @bitmapbooks.com ' Hurt Me Plenty (and the reprint of I’m Too Young To Die) by running through an A-Z of obscure FPS facts.
April 27, 2025 at 3:03 PM