Stop Killing Games
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stopkillinggames.bsky.social
Stop Killing Games
@stopkillinggames.bsky.social
• Twitter (X, Ross Scott): Accursed Farms — x.com/accursedfarms

• Twitter (X, personal for future communication on the grounds work): Moritz Katzner — x.com/Moritz_Katzner
Accursed Farms (@accursedfarms) / X
Accursed Farms (@accursedfarms) / X
x.com
October 25, 2025 at 11:02 PM
• Discord (community): discord.gg/TCE6uXwsBe

• The SKG Wiki: stopkillinggames.wiki.gg

• Website (official): www.stopkillinggames.com

• Mastodon (official): mastodon.social/@StopKilling...

• Twitter (X, Official): — x.com/StopKilingGa...
Join the Stop Killing Games Community Discord Server!
Stop Killing Games community server. Independent server, where the community can track/offer to help the SKG movement. | 3693 members
discord.gg
October 25, 2025 at 11:02 PM
See this thread's message and our other social media outlets and links on reddit: www.reddit.com/r/StopKillin...
From the StopKillingGames community on Reddit: Stop Killing Games announcement
Explore this post and more from the StopKillingGames community
www.reddit.com
October 25, 2025 at 11:02 PM
We are planning public events and want to bring some devs in front of parliament to demonstrate how things could be.

Thank you for your ongoing support. We are a community project: feel free to reach out to us at any time and we will respond as available.

Stop Killing Games forever!
- Moritz
October 25, 2025 at 11:02 PM
For Developers (Indie or Established):

Make your voice heard. Don’t be afraid to take some initiative on your own. We are already in talks with many in the industry, but we can’t be everywhere. If we’ve missed you (and we apologize—there are simply too many to track), please reach out to us.
October 25, 2025 at 11:02 PM
awful practices. We can’t undo past damage, but we can stop what’s coming. We shall not allow a few bad actors to dictate the future!

Call to Action

For Citizens:
Reach out to:
• Your government
• Consumer protection groups
• Your favorite studio
October 25, 2025 at 11:02 PM
Our fight is not against some united "CEO front". It’s against a handful of companies holding our favorite games hostage. That’s why we said "enough"—and why so many of you did too. Let’s not just talk *about* developers but *with* them too; many of whom—big and small—are already resisting these...
October 25, 2025 at 11:02 PM
Games are and contain art! Developers—the people who craft these worlds—are almost never the problem. They suffer under the same corporate greed as players, facing crunch, rushed releases, and compromised creativity. The proof is everywhere: broken launches, abandoned projects, and exploited teams.
October 25, 2025 at 11:02 PM
Many studios have not remained silent—they have stood with us (i.e. @rwsstudios.com @owlcatgames.bsky.social) This is not just about consumer rights. It’s about what games should be:
• More than sloppily assembled products
• More than ignored studio visions
• More than just a price tag
October 25, 2025 at 11:02 PM
There is no monolithic "industry." The vast majority of studios—especially European ones, both indie and AAA—have always listened to players and strived to do right by the community. This issue is driven by a powerful few who do not represent the values of creators or players.

Studios Stand With Us
October 25, 2025 at 11:02 PM
We are a grassroots movement after all.
Once finalized, we will make a dedicated announcement. Thank you in advance to our new allies!

The Fight Ahead: Why We Need Everyone, Including Studios
Why Engage with Studios?
Some may ask: "Why engage with those who created this mess?" The answer is clear:
October 25, 2025 at 11:02 PM
4. Academic Support
While we cannot share too many details yet, we are actively working to secure expert backing. Having politicians, lobbyists, and developers in our ranks is invaluable, but we must credibly address the tough questions—*without relying on expensive consulting firms*...
October 25, 2025 at 11:02 PM
3. Meetings
Over the past few months, we have engaged in intense discussions with:
• Members of the @europarl.europa.eu (MEPs)
• National governments
• Political parties
@ec.europa.eu
Some representatives even reached out to us proactively. Your emails made this possible.
October 25, 2025 at 11:02 PM
We are confident we have surpassed these required thresholds.

2. Update on the DFA
The DFA’s (Digital Fairness Act) feedback phase ended Oct 24th. Thanks to your support, it has received a record-breaking number of submissions. This level of engagement was unprecedented in EU public consultations.
October 25, 2025 at 11:02 PM