I could see a number of factors where the platform could have lead to me not knowing when or how to join the session - potentially creating no-shows.
Worth checking the participant experience for the platform you use!
I could see a number of factors where the platform could have lead to me not knowing when or how to join the session - potentially creating no-shows.
Worth checking the participant experience for the platform you use!
beth.games/4nVNfFB
www.gamesindustry.biz/ai-was-an-ex...
@researchi.bsky.social
www.researchi.co.uk/projects/RI9...
@researchi.bsky.social
www.researchi.co.uk/projects/RI9...
Looking forward to what’s next!
✅ Wishlist EARTH MUST DIE
✅ Buy a game on sale
✅ Share these links where you can
store.steampowered.com/app/3639780/...
store.steampowered.com/dev/sizefive
Looking forward to what’s next!
Can’t say too much about it, but it will stick with me for a long time.
Can’t say too much about it, but it will stick with me for a long time.
gamesuserresearch.com/how-to-build...
gamesuserresearch.com/how-to-build...
I always think puzzle games are interesting from a playtesting perspective - specifically how to balance the intended difficulty bs frustration.
I always think puzzle games are interesting from a playtesting perspective - specifically how to balance the intended difficulty bs frustration.
It also ended on a cliffhanger - would be fun to see it come back!
It also ended on a cliffhanger - would be fun to see it come back!
In complex systems like games, players often don’t know they are experiencing issues or haven’t understood correctly. You need to watch them, and ask questions, to uncover this!
In complex systems like games, players often don’t know they are experiencing issues or haven’t understood correctly. You need to watch them, and ask questions, to uncover this!
Good playtesting will push teams first to define “what are we trying to make”, & then iterate that vision based on seeing players interactions.
Good playtesting will push teams first to define “what are we trying to make”, & then iterate that vision based on seeing players interactions.
🎮 Wishlist now: fireshinegames.co.uk/Denshattack/
Gone Home
Thirty Flights of Loving
Papers Please
Stanley Parable
The Beginners Guide
… I was mostly a console player.
Gone Home
Thirty Flights of Loving
Papers Please
Stanley Parable
The Beginners Guide
… I was mostly a console player.
New article on this coming up shortly, which will be shared on the mailing list at gamesuserresearch.com.
New article on this coming up shortly, which will be shared on the mailing list at gamesuserresearch.com.
Will be using it for research studies where teams accept AI participants - saves on SaaS subscription fees.
Will be using it for research studies where teams accept AI participants - saves on SaaS subscription fees.