Stephen Taylor
@stetayloredu.bsky.social
#PedTech Enthusiast (#Pedagogy based #EdTech| Learning Technology Lead | #Accessibility Champion | #Microsoft Innovative Educator Fellow | #Adobe Education Institute Fellow | #Play is education| #AuDHD | #Geek | #GirlDad | All views my own
Digital should be an invisible thread across the whole curriculum. All staff and students should be at the same baseline to ensure they can make the most of the learning resources and be prepared for the real world advances in tech.
July 16, 2025 at 12:32 PM
Digital should be an invisible thread across the whole curriculum. All staff and students should be at the same baseline to ensure they can make the most of the learning resources and be prepared for the real world advances in tech.
I'm Stephen Taylor, Learning Technology Lead for Regent's University London. I've been involved in education my entire working life, having taught in all levels. I've always integrated #play and #games into all I do. Partly cos I'm a #geek, but mostly because of the massive positive impact it has.
March 21, 2025 at 12:07 AM
Spot on. We don't just give texts or diagrams to students and expect them to understand it (usually). You need to correctly package the game within the lesson, or as a #flippedlearning experience that you'll pick apart in the following lesson.
March 21, 2025 at 12:04 AM
Spot on. We don't just give texts or diagrams to students and expect them to understand it (usually). You need to correctly package the game within the lesson, or as a #flippedlearning experience that you'll pick apart in the following lesson.
I was chatting with the British Esports Foundation at @jisc.bsky.social #Digifest25 last week. It is a burgeoning field and they are now running multiple level 3 qualifications and working on degree level ones. Esports is a multimillion dollar industry, its definitely worthy of exploration.
March 21, 2025 at 12:02 AM
I was chatting with the British Esports Foundation at @jisc.bsky.social #Digifest25 last week. It is a burgeoning field and they are now running multiple level 3 qualifications and working on degree level ones. Esports is a multimillion dollar industry, its definitely worthy of exploration.
That's definitely a game! #ramification of learning is so important. It brings #play back into education which is so often lost. There's a reason early years is all play based - it's the fundamental way humans learn!
March 20, 2025 at 11:59 PM
That's definitely a game! #ramification of learning is so important. It brings #play back into education which is so often lost. There's a reason early years is all play based - it's the fundamental way humans learn!
Definitely true. You need to guide them to think through the experience critically. They won't have made the connections necessarily, and through questioning techniques you can draw that out of them
March 20, 2025 at 11:56 PM
Definitely true. You need to guide them to think through the experience critically. They won't have made the connections necessarily, and through questioning techniques you can draw that out of them
Oh I don't know. You will have gained skills at reading other people, judging situations, pre-empting challenges, as well as all the rich lore in the game influencing your imagination and creativity. You'll have learnt a lot more from it than you think! #levelupEDU
March 20, 2025 at 11:55 PM
Oh I don't know. You will have gained skills at reading other people, judging situations, pre-empting challenges, as well as all the rich lore in the game influencing your imagination and creativity. You'll have learnt a lot more from it than you think! #levelupEDU
I really hate the overuse of the word #resilience, but games truly do help teach kids that. As well as sportsmanship and losing gracefully. It takes time (my daughter will still strop if she loses) but it definitely improves over time. It also helps teach them #agile thinking. Fail fast and learn!
March 20, 2025 at 11:53 PM
I really hate the overuse of the word #resilience, but games truly do help teach kids that. As well as sportsmanship and losing gracefully. It takes time (my daughter will still strop if she loses) but it definitely improves over time. It also helps teach them #agile thinking. Fail fast and learn!
It's a great term. Came across it in my Masters course in Digital Education. That and #habitus are 2 phrases my colleagues are probably sick of hearing from me 😅
March 20, 2025 at 11:49 PM
It's a great term. Came across it in my Masters course in Digital Education. That and #habitus are 2 phrases my colleagues are probably sick of hearing from me 😅
The growth you gain in playing games can be massively varied. But the most common forms of growth are in your #numeracy, #literacy, #creativity, #social and #emotional skills as well as #leadership and #teamwork skills. Many games teach #patience, #focus and an eye for detail.
March 20, 2025 at 11:47 PM
The growth you gain in playing games can be massively varied. But the most common forms of growth are in your #numeracy, #literacy, #creativity, #social and #emotional skills as well as #leadership and #teamwork skills. Many games teach #patience, #focus and an eye for detail.
A2 This is the key thing so many people miss. Gaming is a clear example of #lifewidelearning. Unlike #lifelonglearning, which happens at set points in your life, lifewide is where you acknowledge all your experiences as learning opportunities #levelupEDU
March 20, 2025 at 11:45 PM
A2 This is the key thing so many people miss. Gaming is a clear example of #lifewidelearning. Unlike #lifelonglearning, which happens at set points in your life, lifewide is where you acknowledge all your experiences as learning opportunities #levelupEDU
And of course we'll can't ignore Minecraft. That has such a huge impact. There's hundreds of premade lessons on education.minecraft.net and it's actually quite easy to use in an education setting. This is my hands on guide to it for HE I made new.express.adobe.com/webpage/Kuow... ##levelupEDU
education.minecraft.net
March 20, 2025 at 11:44 PM
And of course we'll can't ignore Minecraft. That has such a huge impact. There's hundreds of premade lessons on education.minecraft.net and it's actually quite easy to use in an education setting. This is my hands on guide to it for HE I made new.express.adobe.com/webpage/Kuow... ##levelupEDU
A4 Throughout my career I've always found games, even just references to games, improve engagement. When I was a science teacher I'd use COD as a tool to teach the principles of momentum. The lads all knew where to aim for a headshot on a moving target. Tapped into that to give the Why. ##levelupEDU
March 20, 2025 at 11:41 PM
A4 Throughout my career I've always found games, even just references to games, improve engagement. When I was a science teacher I'd use COD as a tool to teach the principles of momentum. The lads all knew where to aim for a headshot on a moving target. Tapped into that to give the Why. ##levelupEDU
The last post i put on my A1 reply is relevant here for A3! I'm relaunching my blog gamesforall.net this time focusing on all forms of education, not just PSHE and RE. I'm going to be working with tabletopia to design resources to use any game to teach with. #levelupEDU
Games for All
Discovering Character and Key Life Skills through Play
gamesforall.net
March 20, 2025 at 11:39 PM
The last post i put on my A1 reply is relevant here for A3! I'm relaunching my blog gamesforall.net this time focusing on all forms of education, not just PSHE and RE. I'm going to be working with tabletopia to design resources to use any game to teach with. #levelupEDU
There is a game out there for everyone single topic you can imagine. I'm currently working on my blog gamesforall.net again, this time round focusing on education as a whole rather than just RE.
Games for All
Discovering Character and Key Life Skills through Play
gamesforall.net
March 20, 2025 at 11:36 PM
There is a game out there for everyone single topic you can imagine. I'm currently working on my blog gamesforall.net again, this time round focusing on education as a whole rather than just RE.
It removes the fear of failure. Often making it something the players can laugh about communally. Unlike other forms of formative assessment where the feedback is often individual and personal and something they sit with alone.
March 20, 2025 at 11:35 PM
It removes the fear of failure. Often making it something the players can laugh about communally. Unlike other forms of formative assessment where the feedback is often individual and personal and something they sit with alone.
Going further into this, games are safe spaces to explore failure. Within a game it is expected you will have losers and winners. The outcome isn't really as important as the activity itself. This allows people to fail repeatedly and safely, in a way other education tools cannot match #levelupEDU
March 20, 2025 at 11:34 PM
Going further into this, games are safe spaces to explore failure. Within a game it is expected you will have losers and winners. The outcome isn't really as important as the activity itself. This allows people to fail repeatedly and safely, in a way other education tools cannot match #levelupEDU