Squanderfool
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squanderfool.bsky.social
Squanderfool
@squanderfool.bsky.social
(≖_≖ )
Nothing fool-proof...
https://www.twitch.tv/squanderfool
Finally got enough slimevr trackers to mocap without needing vr headsets and controllers. 11 trackers plus 4 extensions are kinda a hassle to strap on and manage charging though...
More drift than usual from spinning around too fast and rolling on the floor, but it still tracks well most other times
September 28, 2025 at 5:20 AM
( > _<) 🥸
The meta display aren't available for my prescription...
(guess I'm just stuck with wearing vr headsets in passthrough outdoors for now...)
September 20, 2025 at 5:25 AM
This time tried with gamepad camera controller node graphs by @lunazera.bsky.social and some neat custom vnyan props and redeems by @the-real-juggernut.bsky.social
Awkward holding gamepad at the same time as vr controllers, but way better than using irl mouse and keyboard in vr
#Vnyan #LIV #vtuber
July 27, 2025 at 4:02 PM
I tried testing out LumKitty's Livnyan addon with Budget Cuts Ultimate...
(It seems like fullbody tracking didn't work well with the original Budget Cuts, but only learned a bit later Ultimate was a remake of 1 and 2 that could actually be modded to work with Liv)
#livnyan #vnyan #liv #vtuber #vr
July 27, 2025 at 9:30 AM
🍷ヾ( ˃ᴗ˂ )◞ 🎉🎊🎈
Happy streamaversary!!
March 10, 2025 at 10:08 AM
໒꒰ྀི𖦹ࡇ𖦹꒱ྀི১ ! !
Ah! Take care with managing with the pain and hope it gets better soon... I had it real bad with wisdom tooth a while back and needed gum numbing medication just to get through the day...
(Recently been in agony from gout and struggling with painkillers to keep active the past week too)
March 3, 2025 at 1:31 PM
Kind of trying to dance with just facetracking and mouse for handtracking
#vnyan #vtuber
March 1, 2025 at 7:42 AM
Testing doodling after working on #vnyan node graphs some more...
#vtuber
February 23, 2025 at 8:43 PM
Still trying to figure out good positioning for setting up together screens with avatar(maybe avatar or screen transparency might help?)
February 16, 2025 at 7:20 PM
Testing using mouse/graphic tablet controlling hand ik
February 16, 2025 at 6:59 PM
Ah, neat! This is awesome! I finally got it working a little while after unblocking actions in advanced profile options...
(though I'm still trying to figure out if I'd set up voiceattack and websockets properly to keep it running for longer)
February 2, 2025 at 7:58 PM
Was testing vr with vive headset and trackers and loading the captioning text file from TTS voice wizard to match command keyword triggers with instead.
(still a work in progress, but at least this method now is automatic and isn't spamming chat with my own messages anymore)
#vtuber #vr #vnyan #vive
January 12, 2025 at 6:45 PM
Hadn't really been able to wear the quest on my forehead because of the headstrap, but vive xr seems easier to do so at least without the battery pack. Tried testing using vr controller orientation for eye rotation instead of gamepad.
#vtuber #vroid
January 6, 2025 at 8:27 PM
The new sample vroid avatars are neat for testing factracking alternatives on models without ARkit blendshapes... Microphone volume controlling eyeblink and ear wiggles through vnyan node graphs and pendulums. Gamepad for controlling eye rotation. ARkit could add more eye and eyebrow squints
#vroid
January 6, 2025 at 7:05 PM
Happy New Year's Eve!
Ohh... these fireworks vrchat worlds have been looking fantastic! (much better for alternative for dogs at least)
#vrchat
December 31, 2024 at 5:14 PM
(˶ᵔ ᵕ ᵔ˶)🎇
Ohhhhh! I think I just learned a little bit about using modular avatar toggles today!
Will keep working on figuring out how to use Unity as a New Year's Resolution... eventually maybe...
#vrchat
December 28, 2024 at 4:12 PM
Might still have some more leftovers...
Tried with leapmotion combined with vtube studio face tracking on ios... Might be neat for very rare occasions I might ever stream non-vr games(not nearly as easy as could be in vr though)
#vtuber #envtuber #vnyan #leapmotion #unity3d #birdscuffing #vsky
November 29, 2024 at 1:45 PM
it is currently national gobblin' day here
November 28, 2024 at 4:18 PM
November 27, 2024 at 10:15 PM
Testing out a combination of hand gesture and gamepad controls
#vtuber #vnyan
November 25, 2024 at 9:46 PM
Still really messy testing and struggling to get MS speech recognition to listen more accurately. Velcroing joycons to my wrists might've made using the speech-to-text for prop switching a lot quicker and easier at least
#vtuber #vnyan #vr #boneworks
November 18, 2024 at 6:45 PM
Still really wished vr controllers could have button layouts just a tiny bit more similar to a split pair of joycon controllers
(would have more buttons and maybe more non-vr games could still be playable in vr without changing controllers)
Quest is probably like a gamepad minus the d-pad mostly...
November 17, 2024 at 9:45 AM
Have I ever shown my Frie-NEN here yet?
Tried FigminXR with logitech stylus...
Just realized invisible brush is good for mixed reality occlusion, dunno if I could eventually blend sketches together with passthrough of nendoroids to actually look nice though...
#mixedreality #figminxr #nendoroid
November 15, 2024 at 4:02 PM
(ᵕ—ᴗ—)
Remembering again how pixel art is still a lot harder than it looks...
November 13, 2024 at 6:42 PM
( ͡° ͜ʖ ͡°)
webfishing doodles are getting even more fun for me than old mspaint
November 13, 2024 at 5:15 PM