SpriteCell
@spritecell.bsky.social
Making charts and graphs of video game data, and archiving video game history.
https://spritecell.com/
https://spritecell.com/
Here are Benjamin Cholewinski and friends and Hideo Kojima's interviews.
November 9, 2025 at 9:52 PM
Here are Benjamin Cholewinski and friends and Hideo Kojima's interviews.
I wrote a huge thing about what genres are used in dozens of lists throughout time from stores, collection trackers, game databases, wikis, and more: spritecell.com/bp9-genre/
Video Game Genres and How They Are Used
A look at how video games genres are used in a variety of contexts, including review websites, digital storefronts, video game databases, and academia.
spritecell.com
November 8, 2025 at 6:26 PM
I wrote a huge thing about what genres are used in dozens of lists throughout time from stores, collection trackers, game databases, wikis, and more: spritecell.com/bp9-genre/
I'm going to have to consider my next project carefully. I really burned myself out working so hard on the Konami Games project to make sure it came out before Visions of Eternity. I'm happy with how it turned out, but I can't spend 150+ hours on something that maybe 10 people will read.
October 27, 2025 at 11:18 PM
I'm going to have to consider my next project carefully. I really burned myself out working so hard on the Konami Games project to make sure it came out before Visions of Eternity. I'm happy with how it turned out, but I can't spend 150+ hours on something that maybe 10 people will read.
There sure have been a lot of re-releases and games released within compilations in recent years, though.
To celebrate its 50th anniversary of being a company Konami released three compilations. And then kept releasing more every year.
More context about these numbers in the link.
To celebrate its 50th anniversary of being a company Konami released three compilations. And then kept releasing more every year.
More context about these numbers in the link.
October 25, 2025 at 7:22 PM
There sure have been a lot of re-releases and games released within compilations in recent years, though.
To celebrate its 50th anniversary of being a company Konami released three compilations. And then kept releasing more every year.
More context about these numbers in the link.
To celebrate its 50th anniversary of being a company Konami released three compilations. And then kept releasing more every year.
More context about these numbers in the link.
The number of games made by Konami each year has fallen quite a bit compared the early 2000s, even more than you'd expect given the increasing amount of time of it takes to make a game.
They've been making a lot fewer mobile games, too. Not a single one released in 2025 so far.
They've been making a lot fewer mobile games, too. Not a single one released in 2025 so far.
October 25, 2025 at 7:16 PM
The number of games made by Konami each year has fallen quite a bit compared the early 2000s, even more than you'd expect given the increasing amount of time of it takes to make a game.
They've been making a lot fewer mobile games, too. Not a single one released in 2025 so far.
They've been making a lot fewer mobile games, too. Not a single one released in 2025 so far.
Famitsu: www.famitsu.com/article/2024...
Denfaminicogamer: web.archive.org/web/20241002...
IGN: www.ign.com/articles/shi...
Denfaminicogamer: web.archive.org/web/20241002...
IGN: www.ign.com/articles/shi...
ニンテンドーミュージアム、宮本茂氏インタビュー。ミュージアムは新入社員やお客さんに「任天堂とは?」を説明するものも兼ねている | ゲーム・エンタメ最新情報のファミ通.com
ニンテンドーミュージアムの報道関係者向け内覧会に合わせて行われた、任天堂 代表取締役フェローの宮本茂氏のグループインタビューをお届けする。宮本茂氏がニミュージアムで実現したかったもの、そして伝えたかったものは。
www.famitsu.com
October 19, 2025 at 8:02 PM
Famitsu: www.famitsu.com/article/2024...
Denfaminicogamer: web.archive.org/web/20241002...
IGN: www.ign.com/articles/shi...
Denfaminicogamer: web.archive.org/web/20241002...
IGN: www.ign.com/articles/shi...
Alright, the quote in the article is actually from an October 2024 interview, the "Hiroshi Yamauchi wouldn't want us to do the Nintendo Museum" one. From machine translation it sounds more like he is lamenting that software is more mutable than video, new versions replace old ones.
October 19, 2025 at 8:00 PM
Alright, the quote in the article is actually from an October 2024 interview, the "Hiroshi Yamauchi wouldn't want us to do the Nintendo Museum" one. From machine translation it sounds more like he is lamenting that software is more mutable than video, new versions replace old ones.
The outlet that has published the 9th most video game reviews, according to MobyGame's list of reviews, as of a year ago.
I see their twitter account has lost over 35,000 followers in the last year, too.
I see their twitter account has lost over 35,000 followers in the last year, too.
October 10, 2025 at 10:16 PM
The outlet that has published the 9th most video game reviews, according to MobyGame's list of reviews, as of a year ago.
I see their twitter account has lost over 35,000 followers in the last year, too.
I see their twitter account has lost over 35,000 followers in the last year, too.
I'm glad he's crediting the magazines. Thank you for looking into it, you don't need to worry about looking for anything else.
October 6, 2025 at 12:08 AM
I'm glad he's crediting the magazines. Thank you for looking into it, you don't need to worry about looking for anything else.
I am pretty curious, if it's not much trouble.
October 5, 2025 at 4:51 PM
I am pretty curious, if it's not much trouble.
Oh, that SpriteCell is me. I don't host sprite art on my website.
He must have either read some reviews from my JRPG magazine review archive (which should be credited to the magazines), or used something from my big JRPG study and credited the whole site instead of that page.
He must have either read some reviews from my JRPG magazine review archive (which should be credited to the magazines), or used something from my big JRPG study and credited the whole site instead of that page.
October 5, 2025 at 4:43 PM
Oh, that SpriteCell is me. I don't host sprite art on my website.
He must have either read some reviews from my JRPG magazine review archive (which should be credited to the magazines), or used something from my big JRPG study and credited the whole site instead of that page.
He must have either read some reviews from my JRPG magazine review archive (which should be credited to the magazines), or used something from my big JRPG study and credited the whole site instead of that page.
Spears and javelins have some really cool skills in Diablo 2. Lightning Fury splits into several lightning bolts when you hit an enemy, and there's a passive that allows thrown javelins to keep traveling after hitting an enemy so it can shred through dense groups.
October 2, 2025 at 8:21 PM
Spears and javelins have some really cool skills in Diablo 2. Lightning Fury splits into several lightning bolts when you hit an enemy, and there's a passive that allows thrown javelins to keep traveling after hitting an enemy so it can shred through dense groups.