Sparkz
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sparkz519.bsky.social
Sparkz
@sparkz519.bsky.social
31 • he/him
Gaymer, software developer, cat dad, wannabe game dev
Sure! I created a sample project and uploaded it here: github.com/nick-peters-...

It's not perfect, but I think it's a good enough starting point.
GitHub - nick-peters-luciani/UnityDatamoshSample: A sample project for Unity containing assets that can be used to create a datamoshing effect
A sample project for Unity containing assets that can be used to create a datamoshing effect - nick-peters-luciani/UnityDatamoshSample
github.com
April 5, 2025 at 6:18 AM
I think it's feeling a bit bland at the moment though. Anyone have ideas on how I could make it more fun?
February 26, 2025 at 5:47 AM
I really love a lot of them but we're already running out of space on our office wall 😢
November 29, 2024 at 6:26 PM
Yea, sorta like an open ended puzzle game where there is not just one solution to a problem but many depending on how creative you get with your tools.
November 10, 2024 at 5:45 PM
That's an interesting idea. I originally thought about one of the tools allowing you to copy an object's material. For example, copying a rubber object and then applying the rubber to other objects to make them bounce.
November 9, 2024 at 11:44 PM
The idea was you could copy objects into your left hand and then your right hand could cycle between several different tools that would use the copied object, but as you can see I didn't get too far lol.
November 9, 2024 at 11:19 PM
Adorable 🥹
October 30, 2024 at 5:49 PM
It's on my "to play" list! Maybe I'll start it when my roller coaster obsession is over lol
October 21, 2024 at 11:07 PM