Skell
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skeleton-hotel.bsky.social
Skell
@skeleton-hotel.bsky.social
One-hit-die peasant doomed to provide the skull for some evil wizard's necrophidius.

28 | he/him

youtube.com/@SkeletonHotel
November 6, 2025 at 10:02 PM
accidentally included the same picture twice in the second post, so here's the corrected version.
October 8, 2025 at 8:31 AM
last one is rather vile.
October 8, 2025 at 8:27 AM
incoming jackbox highlights from a few days ago.
October 8, 2025 at 8:19 AM
I've been going nuts lately trying and failing to find whatever chunk of code in the Source engine makes the viewmodels in HL2 adjust their offsets based on how far up/down you're looking.

It's made extra obtuse by the fact that (IIRC) very few non-HL2 Source games use this behavior.
October 5, 2025 at 8:21 PM
September 25, 2025 at 9:10 PM
me devolve into cave programmer.
September 20, 2025 at 5:44 AM
i was waffling between that and this
September 19, 2025 at 7:58 PM
September 19, 2025 at 6:39 PM
these guys are the same to me. like in their vibe.
September 7, 2025 at 1:08 AM
hate this guy
August 29, 2025 at 4:24 PM
Well, for the heck of it I tried changing the symbol color to a fairly saturated magenta, and... I'm surprised to say that it's actually, decently readable?

Don't like that it's now harder to distinguish from the default pink used for if, for, return, etc. But I'm willing to give this a chance.
August 25, 2025 at 4:26 AM
One of my pet peeves with Godot's code editor is how !, &&, ||, etc. all use the generic symbol color (so same as parentheses and common math operators), instead of that helpfully distinct red color used by their "human-readable" counterparts 'not', 'and', 'or'.

This ain't fair.
August 25, 2025 at 4:09 AM
spotted near Duluth
August 8, 2025 at 2:39 AM
can't stop thinking of this whenever folks bring up the Mancountry in Deltarune.
June 26, 2025 at 4:43 AM
Tried desperately to squeeze up through a tiny crevice, but only my arms and legs could get through to the other side. Head too big.

(Photos courtesy of dead cohort)
June 21, 2025 at 4:19 AM
"Kris! Ze Thrash Machine vas never intended to be used as a veapon... But to defeat ze Roaring Knight, I believe ve have no choice but to engage ze forbidden Darkner Genocide Form!"
June 17, 2025 at 10:54 PM
the discord's deltarune containment thread when someone puts forth a previously unnoticed lead for theorycrafting
June 14, 2025 at 6:24 AM
(Deltarune mention, but there aren't any spoilers for chapter 3 or 4)
June 8, 2025 at 3:47 AM
Superimposing Aneurism IV "LIMIT" squares on pictures of random characters seems like a fun idea. Kinda surprised I haven't seen that yet.
June 3, 2025 at 5:50 AM
it's past 2:30 AM and I misread "Otz Live & Clips" as "Otz Lies & Cheats."
May 10, 2025 at 7:41 AM
writing verbose comments in Source VMT files for my future self has not only been *exceedingly useful* when returning to months- or even years-old projects... it's also entertaining on occasion.
May 9, 2025 at 8:16 PM
April 19, 2025 at 8:35 PM
welcome to your new home freak
March 17, 2025 at 5:12 AM
"there are too many trees in your Animal Forest". fuck off.
March 2, 2025 at 4:31 AM