skaboodlydoodle.bsky.social
@skaboodlydoodle.bsky.social
Switching to Halo 4 engine. This project will be a COMPLETE overhaul of visuals, mechanics, animations. Practically a new game by the time we're done with it. It's a looooong road ahead but the road is so much smoother now. Hard to describe how easy this basic map was to make compared to Reach
November 9, 2024 at 1:14 AM
The Locust lives! And this time... it will have all 4 legs will fully functional IK AND actually be fully playable.
November 9, 2024 at 1:09 AM
First post on Bluesky. I'm making the decision to switch my Halo Wars project to the Halo 4 engine. I'm finding it vastly easier, faster, and more powerful than Reach, plus it has virtually all the same functionality as Reach and then some. Things can get done way more reliably now. Stay tuned.
November 9, 2024 at 1:03 AM