Sir Stefen
sirstefen.bsky.social
Sir Stefen
@sirstefen.bsky.social
Indie Game Dev/Software Dev starting project I'll one year finish. Stream all dev on Twitch https://www.twitch.tv/sir_stefen

Sometimes tries art too.
Working on my first ever #gamejam for @qmezu.bsky.social 's #rabbitjam

Spent the first day just trying to make some sprites. Finally doing some mechanics.

#indiedev
October 5, 2025 at 9:41 AM
Playing around with developing some SCUFFED #vtuber hair commands for Twitch Chatters #indiedev
September 21, 2025 at 3:07 PM
am I just a degen #vtuber or does anyone else see this too?

My chat says uhh... I am a lost cause
August 3, 2025 at 3:50 PM
Sneak peak at the new overlay I am developing for streaming.

Lots of interactions for chatters

#indieDev #gameDev #twitch #vtuber
May 3, 2025 at 11:48 PM
Working on a new Twitch Overlay that Combines #vtuber tech and breaks the 4th wall with the Chatter overlay.

Kind of like an all-in-one --> Vtuber mocap, Twitch integration, Chat overlay.

This is a desk slam example WIP.

Revealing the full thing this Sunday on Twitch

#indieDev #unity3d #vroid
May 1, 2025 at 8:27 AM
Preview of my new Vtuber model. WIP. Outfit created by Jedm_NZ on Twitch #vriod #vtuber #unity3d
April 13, 2025 at 4:17 AM
My face rigging techniques need work. Uhhhh

#gamedev #unity3d #VRoid #Vtuber #indiedev
March 26, 2025 at 9:33 AM
Just finished making all these room assets to decorate this cozy room.

Improving as I go with the workflow.

Been doing everything live on Twitch with chat's help.

#indiedev #gamedev #unity3d #blender3d
March 8, 2025 at 1:43 AM
Day 2 of making a village. Grinding out the tavern so we can get smashed.

With the help from chatters on twitch with my level 1 blender skills....

#gamedev #indiedev #unity3d
February 26, 2025 at 11:50 PM
I think I dialed in how I want this fog shader to look and with trails. How Optimized? well.... It looks cool.

#indiedev #gamedev #unity3d
February 21, 2025 at 10:51 AM
Created object/particle interaction with procedural fog.

#gamedev #unity3d
February 20, 2025 at 6:29 PM
Check out this procedural fog shader I came up with. Globally only used 20 quads using shell stacking.

Created it on stream with chat
www.twitch.tv/sir_stefen
#Gamedev #unity3d
February 20, 2025 at 11:53 AM