Simon Oliver
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simonoliver.com
Simon Oliver
@simonoliver.com
Game Director @HandCircus.com . SimonOliver.com - Block Rancher, Rolando, Okabu, Seabeard. Prev Toy Invention Director @LEGO.
Getting increasingly obsessed with this guy's amazing Gal Godot audition sketches
August 1, 2025 at 10:43 AM
Extraordinary words in this interview with Daniel Kwan (Everything Everywhere all at Once) www.hollywoodreporter.com/movies/movie...
August 1, 2025 at 10:39 AM
Can't stop watching this. Such a vibe (sound on!)
July 29, 2025 at 2:59 PM
🎉 🍌🍌🍌🎉
July 17, 2025 at 11:29 AM
Been using WaniKani this year to learn Kanji and some of the mnemonics are so beautifully weird - the best way to learn a language ❤️
July 4, 2025 at 6:09 AM
Longhorns guarding their solar facilities
June 28, 2025 at 12:35 PM
Paying tribute to the local tin god
June 28, 2025 at 12:34 PM
My brain today
June 22, 2025 at 9:49 AM
Very excited to play this - amazing work from @cmyk.games and @perryjon.bsky.social
June 2, 2025 at 1:43 PM
An ominous tent has appeared on the beach
April 29, 2025 at 5:35 PM
Excellent talk from @bippinbits.bsky.social, sharing their framework for prototyping, validation, scoping and production. Love the flexible, rapid, honest approach.
April 16, 2025 at 11:26 AM
Spotted some kind of furry discoid creature in Dubrovnik
April 16, 2025 at 10:35 AM
Super insightful talk from @greyalien.bsky.social about sustainable indie game dev, making the most of your portfolio and the ups and downs of development over the long term.
April 16, 2025 at 10:11 AM
Screeeeeeeeeens
April 11, 2025 at 2:41 PM
After a day spent wrangling inflatable whales, dolphins and seals, I have a new qualification! 🐋🦭🐬
March 16, 2025 at 4:42 PM
Guess what we’re playing!
March 9, 2025 at 2:26 PM
Interesting to see Affinity intentionally avoid the use of "AI" in the language of their new feature list, with all the segmentation/subject tool descriptions referring to "Machine Learning" and being super clear that these are local pre-trained models and your work won't be used for training.
February 24, 2025 at 9:38 AM
The worst thing was that half way through the project started throwing up corrupted assets issues so I had to completely rip out a third party plugin and write my own version. It’s been one of those weeks
February 13, 2025 at 9:14 PM
New keycap! 🤓
January 30, 2025 at 1:25 PM
Completely obsessed with this little tiger that I just bought
January 21, 2025 at 9:17 AM
Toot toot! 🚃
January 18, 2025 at 4:58 PM
Will do until they release the home version of this!
January 14, 2025 at 2:05 PM
January 14, 2025 at 11:34 AM
Someone in this boatyard is building something very powerful
January 4, 2025 at 3:09 PM
🦊
December 23, 2024 at 9:57 AM