Shoujo City Dev
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shoujocity.com
Shoujo City Dev
@shoujocity.com
Developer of Shoujo City and Anime City games. My website: https://shoujocity.com
Stall for selling vegetables harvested in greenhouse. This feature was suggested by several people. After placing vegetables for sale, you can collect money later from a box. Design is based on "unmanned selling points" (無人販売所) popular in Japan. #gamedev #indiegame #unity3d
November 13, 2025 at 7:29 AM
Added metal racks for stacking cardboard boxes and other items at home (Anime City). Update is coming later this month. #gamedev #unity3d #indiegame
November 11, 2025 at 8:21 PM
Soccer for Anime City. Will be played once a week instead of regular PE. 4 vs 4 players + player can join either team. #gamedev #indiegame #unity3d
November 8, 2025 at 2:07 AM
Soccer game, second edition. After a few test I found out that winning just by keeping the ball in your opponent's half of field was too easy, so now the rules require actually getting the ball into your opponent's goal. #gamedev #indiegame
November 4, 2025 at 4:20 PM
My current progress with water soccer gameplay (for Shoujo City). #gamedev #indiegame
November 2, 2025 at 3:51 PM
New water soccer area in the Summer Town location. It's a type of mini soccer played in shallow water with a beach ball. Will be available in next update of Shoujo City 3D (November). #gamedev #indiegame #indiedev
November 1, 2025 at 12:29 AM
Happy Halloween! (㇏(•̀ᵥᵥ•́)ノ) #gamedev #Halloween #Halloween2025
October 31, 2025 at 2:21 AM
Dollhouse for drama club, finished model. Two days of work. #gamedev #madewithunity #indiegame
October 29, 2025 at 8:06 PM
Dollhouse prototype (not even half finished yet, obviously) for drama club room. My progress with new NPCs is modest (to put it mildly) b/c I still struggle with their designs. So I work instead on something I have full vision for. Will be used for gameplay. #gamedev #unity3d
October 26, 2025 at 7:14 PM
Satellite (Gravity Probe B) model that I finished today for science club interior design. Probably spent a bit more time on it than it was reasonable (¯ . ¯;) #gamedev #indiegame
October 25, 2025 at 8:34 PM
A few improvements I made for photo camera: 1. a flash device that can be attached as an accessory to make photos at night. 2. captured photo is now shown in the corner. 3. more accurate arm animations (will be visible in mirrors). #gamedev #indiedev #unity3d
October 23, 2025 at 5:52 AM
New student council member that will take half of Kazuhiro's work of patrolling the school territory (either inside or outside). Can be bribed with snacks. If somebody has ideas for what the cat's name should be (instead of "Mr. Cat"), please post them in comments. #madewithunity #gamedev
October 19, 2025 at 11:28 PM
My main priorities for next 2 months are: 1) adding more NPCs to Anime City (incl. boys to ask out on dates). 2) one update for Shoujo City 3D (content to be decided yet). Everything else will have to wait for now, bc I can't do everything at the same time. #gamedev #indiedev
October 16, 2025 at 9:00 PM
Plush toys I was experimenting with today (need one toy for one of new NPCs). Rigged and weight painted for ragdoll animations. Cat toy turned out looking much better, I think. #unity3d #indiegame #gamedev
October 16, 2025 at 1:54 AM
Anime City v.0.5 (photography club, slimes, new languages) is coming in a few days. Just need to run a few final tests to make sure I didn't forget anything. #gamedev #indiegame #unity3d
October 11, 2025 at 11:55 PM
Added instruction posters for photo laboratory (Anime City). #gamedev #indiedev #madewithunity
October 7, 2025 at 10:57 PM
One more update for Shoujo City 3D is coming closer to the end of the year. If you have suggestions for what can be added, please post them in comments (reasonably small ideas only, please - comparable in scale to the recent onsen update). #gamedev #indiegame
October 7, 2025 at 9:52 AM
Added this behavior to the teacher's routine. Designing NPC daily routines is a complex task, so they will be gradually improved throughout the game's development, by adding more variety, conditions, etc. #gamedev #indiedev
October 3, 2025 at 12:24 AM
Bulgarian, Spanish, and Portuguese languages (translated by volunteers) will be added in next update of Anime City (coming later this month). #gamedev #indiegame #madewithunity
October 2, 2025 at 5:26 PM
Current setup for making photos (3 stages): developing film > printing photo > developing photo. Photography club will be the main feature of next major update of Anime City. #gamedev #indiegame #Unity3d
September 29, 2025 at 7:46 PM
Catching slimes. They will appear in the shrine location at night. Will be added in next update (coming in October). #gamedev #indiegame #unity3d
September 28, 2025 at 1:27 AM
Final requirements for mobile version of Anime City: Android 12 or newer, 4 GB RAM or more; iOS 16 or newer. Mobile release is coming this week (if nothing unexpected happens!) #gamedev #indiegame #unity3d
September 25, 2025 at 11:42 AM
Slime, second edition. Now it wobbles like jelly during walking/running, and also glows in the dark. #gamedev #indiedev
September 22, 2025 at 12:31 AM
Slime prototype (first design attempt). Don't quite like how it looks and moves yet, so I will be experimenting with other designs. #gamedev #indiegame
September 21, 2025 at 12:11 AM
Spent last few days working on Android & iOS versions of Anime City. Android build is 1.1 GB now, trying to reduce it under 1 GB. Getting the game approved for publishing can take any amount of time (days ~ months), so still no fixed release date. #gamedev #IndieGameDev
September 15, 2025 at 3:05 PM