Itch: https://shadecore-dev.itch.io/
My shaders for Godot: https://godotshaders.com/author/shadecore_dev
My addons for Godot: https://gitlab.com/users/shadecoredev/projects
A dungeon crawler where your past copies help you fight the enemies.
The game is playable in browser:
shadecore-dev.itch.io/multisorcerer
#gamedev #godot
A dungeon crawler where your past copies help you fight the enemies.
The game is playable in browser:
shadecore-dev.itch.io/multisorcerer
#gamedev #godot
I added enemy spawning, sounds, aggro and attack damage.
I'm going to work on missing enemy animations next. For example, death and different types of attacks.
#gamedev
I added enemy spawning, sounds, aggro and attack damage.
I'm going to work on missing enemy animations next. For example, death and different types of attacks.
#gamedev
Here I use it to play the attack animation.
#gamedev
Here I use it to play the attack animation.
#gamedev
All the weapons that I planned are done. It's time to swap these testing cubes with an actual environment and enemies.
#gamedev
All the weapons that I planned are done. It's time to swap these testing cubes with an actual environment and enemies.
#gamedev
Planning to add an SMG and a bolt-action rifle and then move on to implementing the enemy hordes into the world.
#gamedev
Planning to add an SMG and a bolt-action rifle and then move on to implementing the enemy hordes into the world.
#gamedev
Here's a better demo someone made that has the exact same effect applied.
www.reddit.com/r/godot/comm...
Here's a better demo someone made that has the exact same effect applied.
www.reddit.com/r/godot/comm...
It allows to draw tens of thousands animated meshes with unique per instance animation in a single draw call.
Shader:
godotshaders.com/shader/verte...
#godot #gamedev
It allows to draw tens of thousands animated meshes with unique per instance animation in a single draw call.
Shader:
godotshaders.com/shader/verte...
#godot #gamedev
It's is available for free:
godotshaders.com/shader/rain-...
#gamedev #godot
It's is available for free:
godotshaders.com/shader/rain-...
#gamedev #godot
It's a post-processing shader that adds rain puddles on all horizontal surfaces and has screen space reflections with ripples. It turned out even better than I imagined.
I'll share the shader code soon.
#gamedev
It's a post-processing shader that adds rain puddles on all horizontal surfaces and has screen space reflections with ripples. It turned out even better than I imagined.
I'll share the shader code soon.
#gamedev
In the meantime, here is a procedurally generated skill tree system I made. Or should I say skill forest?
#gamedev #indiegames
In the meantime, here is a procedurally generated skill tree system I made. Or should I say skill forest?
#gamedev #indiegames
#gamedev
#gamedev
The shader is available for free:
godotshaders.com/shader/grass...
#gamedev #godot
The shader is available for free:
godotshaders.com/shader/grass...
#gamedev #godot
#gamedev
#gamedev