screamin_seagull
banner
screamin-seagull.bsky.social
screamin_seagull
@screamin-seagull.bsky.social
he/him
Game developer | Writer | Art enthusiast | ASD

Check out my itch: https://screaminseagull.itch.io/
Reposted by screamin_seagull
Air Riders is fun, guess my favorite character
November 23, 2025 at 5:46 AM
Reposted by screamin_seagull
Currently we're working on our game jam game Hail of Hexes and hoping we can expand it into a full release. Since I'm doing that fun backend work where many productive hours result in nothing being visibly different, here's an early concept of our new art style:

#indiedev #gamedev #gameart
December 5, 2025 at 8:38 PM
Reposted by screamin_seagull
It's been a year now since our first complete project, made in one week for a game jam. Like Gradius style shmups or Survivors style roguelikes? Take 15 minutes and give it a try!

puffinpilinggames.itch.io/hail-of-hexes
#godotengine #indiedev #roguelike
Hail of Hexes by Puffin Piling Games
Witch on the move! Gwendolyn has run out of ingredients for tea and has to seek some out!
puffinpilinggames.itch.io
October 29, 2025 at 2:49 PM
Reposted by screamin_seagull
Here's some new concept sketches for the playable characters in our roguelike shoot-em-up, Hail of Hexes.

The 3 genders:

#shmup #godotengine #indiedev #gameart #roguelike
November 11, 2025 at 9:03 PM
Reposted by screamin_seagull
Really enjoyed Flummox's Southern Progress. Cheesy, quirky, high energy progressive metal. Throwback-y to the golden age of alt metal without feeling dated. Eclectic, sometimes surprisingly affecting, always very queer.
youtu.be/T7mK3vB0wDY
What we're in for...
YouTube video by Flummox - Topic
youtu.be
November 11, 2025 at 6:50 PM
Reposted by screamin_seagull
my brain/body deciding how to react to caffeine
October 21, 2025 at 4:01 PM
Reposted by screamin_seagull
Watercolor sketch for anonymous
October 24, 2024 at 7:06 PM
Reposted by screamin_seagull
Star trek had a lot of hard lines over the years, but this remains the fucking hardest
May 17, 2024 at 4:57 PM
Reposted by screamin_seagull
Swordtember 2: Raven Sword 🐦‍⬛
#pixelart
September 2, 2025 at 5:01 PM
Reposted by screamin_seagull
accurate representation of how I see myself in the mirror
#gamedev
#indiedev
August 17, 2025 at 11:50 PM
Reposted by screamin_seagull
So wait, you're cutting people in half? That's just bisectual
August 17, 2025 at 1:23 AM
Reposted by screamin_seagull
She’s in awe of my tism. Gonna stim on her shit like crazy
August 4, 2025 at 4:16 PM
Reposted by screamin_seagull
it really all started from that little ball with a beak
#gamedev
#indiedev
August 3, 2025 at 10:44 PM
Reposted by screamin_seagull
by age 30 you should have:

* strong opinions about birds
* 12 different "when i get time" projects on indefinite hiatus
* sandwich(es) you fruitlessly yearn to have again
* a growing list of obituaries you're looking forward to reading
* parasocial friendships with other people's pets
August 3, 2025 at 1:04 AM
Reposted by screamin_seagull
August 2, 2025 at 2:36 AM
Reposted by screamin_seagull
BeakBeak on their way to ruin the party 🥲

Commission work for @gassyfox.bsky.social 🤸‍♀️✨

#furry #furryart
August 1, 2025 at 3:03 PM
Added a mechanic to my #roguelike #indiedev project. After each jump or air dash, the player has a brief window to activate a few seconds of slow motion and fire off a single, powerful shot

Going for some dynamic #metroidvania inspired airborne movement and combat
August 1, 2025 at 4:45 PM
Reposted by screamin_seagull
The crime of making something out of nothing
January 27, 2025 at 8:43 PM
Reposted by screamin_seagull
static camera for that *authentic* game feel
#gamedev
#indiedev
July 31, 2025 at 11:15 PM
Reposted by screamin_seagull
Free trial
July 31, 2025 at 5:43 PM
Reposted by screamin_seagull
Working on something concept art for @screamin-seagull.bsky.social 's game! Thicc muscular bunny 🥵

#indiegame #conceptart #bunny #anthro #furry #furryart #sketch #indiedeveloper
July 29, 2025 at 4:35 AM
Reposted by screamin_seagull
July 28, 2025 at 11:04 PM
The answer is "Definitely not on a tiny phone screen"

I have, however learned that someone made an iOS port of #godot, so I'm gonna try it out in iPad

Here's hoping
So apparently #godotengine has a mobile app??? Gonna test it out during downtime at work today to see if it's viable

#indiedev #gamedev
July 28, 2025 at 8:03 PM