Schwender
schwegg.bsky.social
Schwender
@schwegg.bsky.social
wanna-be gamedev.
and here's her in-game!
November 22, 2025 at 6:16 AM
really happy with how she came out, I'm ngl. #gamedev
November 22, 2025 at 5:08 AM
and their name was Fern. 🍃 #Godot #GodotEngine
November 10, 2025 at 4:25 PM
I've become hyper fixated on working on this. don't ask why. was planning to summarize FFXIV live letters while omitting spoilers set by the user. eg. user doesn't want to see new boss/dungeon they're showing off? cool, it'll hide that now. any #ffxiv peeps interested in something like this?
November 3, 2025 at 7:33 PM
also made this:
November 2, 2025 at 3:18 PM
me: "I should really be productive and work on my game stuff more often."
also me learning HTML and CSS just to do this:
November 2, 2025 at 2:52 PM
😭couldn't sleep, so spent 3 hours trying to figure out how to move a selection on a grid efficiently in CSP. why am I like this? #ClipStudioPaint
October 31, 2025 at 7:06 AM
Cooking up somethin'... In the meantime, enjoy this Halloween style test! 😀 #gamedev #GodotEngine
October 31, 2025 at 1:36 AM
ok tnx for reading.
September 11, 2025 at 7:52 AM
July 26, 2025 at 8:18 PM
ribbit.
July 6, 2025 at 7:38 PM
another doodle #art
July 6, 2025 at 12:08 AM
doodles..
July 2, 2025 at 4:00 AM
Since gamedev is taking its time and I won't have anything done anytime soon, plus I'm not doing so hot on money atm so I've decided to start taking commissions! #art #commissions #comms
June 24, 2025 at 2:55 AM
happy with how this is coming out so far #Gamedev
June 20, 2025 at 2:04 PM
a lil' fire mage.. #gamedev
June 18, 2025 at 10:35 PM
yes, yes. I am still working on things. #gamedev
June 16, 2025 at 6:35 AM
they going places.. #Gamedev #GodotEngine
May 27, 2025 at 9:35 AM
oh, uhh.. have an updated photo of the night sky. messed around with a few shaders I found to create this effect. it's subtle, but makes a world's difference.
May 2, 2025 at 3:41 PM
hell, have a wide shot so you can see a bit more. we're planning out gameplay mechanics and such. @okaberintaro.bsky.social is assisting me with this project, though is a bit tied up atm, so I've been working on/off between essentials (secrets) and non-essentials (visuals, fine tuning).
April 30, 2025 at 6:25 AM
I need to stop posting stuff so early, I post and then I go "oh actually this and this can be adjusted" 😢 here's an updated version of what I posted over on @timetoeatrocks.bsky.social

probably not a huge difference visually, but a lot of fine adjustments. eg. fog now exists.

#Gamedev #Godot
April 30, 2025 at 6:16 AM
one day I'll finish this game... one day. #gamedev
April 28, 2025 at 3:37 PM
have some new characters too
April 12, 2025 at 10:19 PM
found out you can do different chalk sizes in webfishing... huh.
April 12, 2025 at 10:19 PM
me: "I should work on a new feature today!"
also me: "I NEED to tweak this shader until it looks perfect!!"

Anyway, made the water less repetitive, time to work on more UI stuff.
February 15, 2025 at 3:02 PM