Ryan Schmidt
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schmidtsource.bsky.social
Ryan Schmidt
@schmidtsource.bsky.social
I'm a writer, video editor and entertainment enthusiast producing content on Schmidt Times, Super Battle Buds & More! #TogglTime
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Hello, folks. If you're interested in seeing a little of what I do, feel free to check out my demo reel. Suffice it to say, producing videos is a passion of mine! 🎉 youtu.be/vdy-tlOwat0?...
Ryan Schmidt: Demo Reel
YouTube video by Schmidt Source
youtu.be
October was a brutal month for personal project hours, but it was definitely productive on a different clock. With December being historically light, I’d really love to see more time in November to give the homestretch of the year a good, hearty sendoff! 🤞 #TogglTime
November 1, 2025 at 6:05 PM
I daresay, I went even further beyond this holiday. Happy Halloween! 🎃
November 1, 2025 at 1:56 AM
The workload behind my personal project hours in September was largely lightweight to keep the marathon alive, and I suspect that’ll be a trend for the remaining months of this calendar year. There’s a lot I’d like to do, but now’s not the time to sprint recklessly! 👟 #TogglTime
October 5, 2025 at 4:19 AM
Reposted by Ryan Schmidt
Big news everyone... We officially have a release window for Revertices! Revertices will be releasing on Steam and Itch in *Q4 2026*!!

Please see the latest trailer below!

www.youtube.com/watch?v=PkCj...
Revertices Announcement Trailer
YouTube video by Fuzzy Void Co
www.youtube.com
October 1, 2025 at 6:40 PM
You could say I'm something of a digital hoarder. I'd deny it, but you could definitely make the claim! 💾
September 20, 2025 at 12:50 AM
Reposted by Ryan Schmidt
Do you want to learn the art of visual storytelling? Well, our upcoming Intro to Screenwriting: Writing the Short workshop is where you can learn the process of producing short film scripts! 🎬
September 7, 2025 at 9:44 PM
Reposted by Ryan Schmidt
To hell with my pride.

I need work. Desperately. Game dev is my thing, but I’ll clean your basement if that’s what you need.
Programmer (10+ yrs), full-service music/sound.

Credits: Keep Talking And Nobody Explodes, Wytchwood, some cancelled AAA projects.

Please repost.

website -> liamsauve.com
LIAM SAUVÉ
liamsauve.com
September 5, 2025 at 6:54 PM
August was a particularly consequential month for me, folks, but it looks like I’m still in business and my personal project hours reflect that. I managed to get a Stream Machine together and plot some plans despite all the juggling on my plate! 🍽️ #TogglTime
September 1, 2025 at 5:04 AM
My tripod goes through a lot in the pursuit of snapping the perfect shot™️. What madness would demand such a dynamic and graceful pose? What lessons were learned in its execution? Well, all I'll confirm is that the framing worked, but... it wasn't as cool as I thought it'd be! 😂
August 10, 2025 at 4:29 AM
Reposted by Ryan Schmidt
I think I'm in love with Donkey Kong Bananza and needed to talk about it for a minute
youtu.be/wdiLVlK5GNU
Donkey Kong Bananza is EVERYTHING I Hoped For and More
YouTube video by Fobb
youtu.be
August 3, 2025 at 7:32 PM
July kicked off with a beefy break, but my personal project hours ramped back up as I dove into Davinci Resolve. I ended up being more ambitious with my first crack at it than originally planned, and I’m pleased with the results! Surely we’ll see more ahead, right? 📽️ #TogglTime
August 1, 2025 at 8:25 PM
Reposted by Ryan Schmidt
After the eighth game, the developers of Mario Kart World held a pretty common consideration: where do you go from there? Well, let me tell you, folks: I’ve thoroughly enjoyed exploring their answer to the question! 🏁 youtu.be/yALsuEppp74
July 28, 2025 at 7:02 PM
My latest upload was edited with Davinci Resolve after a decade of working in Premiere Pro, so getting that one across the finish line definitely feels like a victory. There were a lot of twists and turns along the way, let me tell you! 😂🏁
July 27, 2025 at 9:29 PM
I put together a 2025 Bingo Card for myself, and one of its squares is for reaching 1,000 personal project hours. It's still a lofty target, but its interesting to see that halfway through the year, I'm technically on track! 🥳
July 1, 2025 at 10:12 PM
June saw swell output for my personal project hours, which was spurred on by deadlines aligned with my Adobe subscription's end. I managed to square away what I wanted before the month came to a close, and now it’s officially time to transition to new workflows! 🌅 #TogglTime
July 1, 2025 at 5:28 PM
Reposted by Ryan Schmidt
It's Schmidt Times' eighth anniversary, folks. Whether you’ve been here since the start or just joined recently, thanks for taking the time to enjoy the channel! To celebrate, I thought I’d share a cryptic look at a couple upcoming thumbnails. What could these projects be? 🎉
July 1, 2025 at 2:07 PM
Plenty of personal project hours were logged in May, folks: I launched a test channel, slipped out of my comfort zone to try new tech, and did a dash of volunteer work to bring it all together. The hustle was only a couple hours shy of cracking triple digits, too! ⏱️ #TogglTime
June 3, 2025 at 7:47 AM
I've started exploring, folks! 🔍
June 3, 2025 at 7:38 AM
April saw a more balanced schedule through its run when it came to personal project hours. I kicked off some new experiments that I'll be exploring deeper in the months ahead, but it was generally just a solid hustle from start to finish! 🏁 #TogglTime
May 2, 2025 at 8:53 PM
There's a lot of ways I could've approached adding a tongue to Hoothoot for this scene, but kitbashing with a tongueless section of Lickitung was an effective and goofy solution! 🎈
Sometimes when you’re working on videos, you have to get a little creative with your resources! 👅
April 16, 2025 at 8:30 PM
Reposted by Ryan Schmidt
it's all collapsing
April 13, 2025 at 10:42 PM
I accidentally mixed up a pair of numbers in today's video, so I replaced the upload with a new cut despite the hit to its growth. It would seem that I'm the April Fool today, but I'll take it if it means my upload is factually sound! 😤🎉
Only one Poké Ball can be the best in the business, folks, and I've got the facts if you've got a minute! 💼 youtu.be/F_yEqysG4aw
April 1, 2025 at 9:36 PM
March really hit its stride on the homestretch, but modest progress was made throughout its run. The bulk of my personal project hours come from lightweight tasks, but I balanced that out with heftier productions by the end of it! ⚖️ #TogglTime
April 1, 2025 at 9:35 PM
The main channel has seen a good balance between scripted and commentary lately. That juggling act is going to be tough to keep up next week, but with any luck we'll see another pair come together soon! 🎉
March 29, 2025 at 8:08 PM