Sam Swain
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sam.apparance.uk
Sam Swain
@sam.apparance.uk
A child of the procedural generation. Long-time tools coder off of
the games industry. Worked on Fable, NMS, Gloomhaven. Building crazy proc-gen technology: www.apparance.uk 👈 Try Unreal & Unity plugin for free!

he/him ▪ forever 42 ▪ surrey, uk ▪ no AI
..."Electric Monks believed things for you, thus saving you what was becoming an increasingly onerous task, that of believing all the things the world expected you to believe."
November 9, 2025 at 11:47 AM
"The Electric Monk was a labour-saving device, like a dishwasher or a video recorder. Dishwashers washed tedious dishes for you, thus saving you the bother of washing them yourself, video recorders watched tedious television for you, thus saving you the bother of looking at it yourself;"...
November 9, 2025 at 11:47 AM
Making me thinking of Douglas Adam's prescience with the electric monk in Dirk Gently.
November 9, 2025 at 11:46 AM
November 6, 2025 at 5:35 PM
Room height support in action!
November 5, 2025 at 1:22 PM
Reposted by Sam Swain
October 20, 2024 at 10:17 PM
I have this in Apparance procedural node graphs. Each node output to input dependencies are separately evaluated, so you can have things like this that don't actually form cyclic graphs. You can make them, that will overflow the stack and fail eval, but plenty of valuable use cases too 😁
October 28, 2025 at 11:53 PM
Annoyingly however, i am also now stuck with the unread message icon on the chat button that i can't remove ☹️
October 28, 2025 at 6:45 PM
Hilariously, I can still read small messages as they appear on my phone notification previews >_<
October 28, 2025 at 5:43 PM