Having fun with Aseprite, Blender and Godot.
From Portugal
#indiegamedev | #pixelart | #lowpoly
This is about less than 2 weeks of in-engine + Blender work.
This is about less than 2 weeks of in-engine + Blender work.
So excited to see this idea come to life!
Went on Godot Discord server to ask a question and someone coded a whole freaking addon :P This community is awesome!
Thanks Doshava!
So excited to see this idea come to life!
Went on Godot Discord server to ask a question and someone coded a whole freaking addon :P This community is awesome!
Thanks Doshava!
Discord link: discord.com/invite/H9BA9...
Discord link: discord.com/invite/H9BA9...
fancier tileset!! theres still some pixel gaps to fill though
fancier tileset!! theres still some pixel gaps to fill though
In the style of Ember Hearts!
50 US Single
80 US Pair (wow! deal!)
DM if interested
In the style of Ember Hearts!
50 US Single
80 US Pair (wow! deal!)
DM if interested
#GodotEngine #gamedev #indiedev
#GodotEngine #gamedev #indiedev
#godot #godotengine #gamedev #indiedev
#godot #godotengine #gamedev #indiedev
#GodotEngine #gamedev #indiedev
#GodotEngine #gamedev #indiedev
Having fun trying to hit a good balance between Cute and Creepy!
I really need more practice doing concept art ahah
Having fun trying to hit a good balance between Cute and Creepy!
I really need more practice doing concept art ahah
#b3d
#b3d
The PSX Nouveau low poly Ashitaka Diorama. Possibly still lost in the forest
The PSX Nouveau low poly Ashitaka Diorama. Possibly still lost in the forest
UV unwrapping is quite the challenge, especially with pixelart!
I did this in a pretty hacky and messy way... but at least it got the job done!
#lowpoly | #pixelart | #indiegamedev
UV unwrapping is quite the challenge, especially with pixelart!
I did this in a pretty hacky and messy way... but at least it got the job done!
#lowpoly | #pixelart | #indiegamedev
you need to set texture filter to anisotropic in material settings to fix that
you need to set texture filter to anisotropic in material settings to fix that
This capture was was a sync and breakdown of the states between me and @benstar.bsky.social.
I think this boss was 100% the most ambitious thing I made at the time. Such a honour to have worked on it!
This capture was was a sync and breakdown of the states between me and @benstar.bsky.social.
I think this boss was 100% the most ambitious thing I made at the time. Such a honour to have worked on it!
(Ignore the fact they don't animate I literally replaced the hero character temporarily with an NPC wearing a rain coat LOL)
(Ignore the fact they don't animate I literally replaced the hero character temporarily with an NPC wearing a rain coat LOL)
In between dungeons, you'll explore large open fields, with roaming giant creatures, like this one!
I'm now working on the procedural animation system that allows it to walk on any type of terrain elevation, react to the player, etc
#gamedev #lowpoly #indiegame #AXZ
In between dungeons, you'll explore large open fields, with roaming giant creatures, like this one!
I'm now working on the procedural animation system that allows it to walk on any type of terrain elevation, react to the player, etc
#gamedev #lowpoly #indiegame #AXZ