making games and art
Spreading in a forest of self sufficient concepts
Part of the VERBAroots team
This is a character from the prototype I am making btw
This is a character from the prototype I am making btw
Things left to do:
1. Make the rest of the dungeon
2. Place all the lore messages
3. Final boss sound design
Things left to do:
1. Make the rest of the dungeon
2. Place all the lore messages
3. Final boss sound design
Things done✅:
1. Main menu and settings menu
2. Intro art
3. Final boss special move
4. Optimization
5. 1/4 of the level
6. A lot of quality of life features
7. Checkpoint system
Things to do📈:
1. 3/4 of the level
2. Ending art and promo art
3. Lore writing
4. Speedrun timer
Things done✅:
1. Main menu and settings menu
2. Intro art
3. Final boss special move
4. Optimization
5. 1/4 of the level
6. A lot of quality of life features
7. Checkpoint system
Things to do📈:
1. 3/4 of the level
2. Ending art and promo art
3. Lore writing
4. Speedrun timer
I added a cyan flash of the arms and sword as additional indication for when to perform this critical strike.
I added a cyan flash of the arms and sword as additional indication for when to perform this critical strike.
The text exist in 3d space, so my rule for this project of having no on-screen UI stays unbroken I guess, nice.
The text exist in 3d space, so my rule for this project of having no on-screen UI stays unbroken I guess, nice.
Things left to do:
1. Menu code, settings menu
2. Intro and ending art and text
4. Final boss special move
5. The crypt
6. Optimization
Will properly introduce this game here tomorrow.
Things left to do:
1. Menu code, settings menu
2. Intro and ending art and text
4. Final boss special move
5. The crypt
6. Optimization
Will properly introduce this game here tomorrow.