Mathias Røyrvik
saihtamen.bsky.social
Mathias Røyrvik
@saihtamen.bsky.social
A social nerd from Norway
Technical Animator @amazongames

Taught @CGMasterAcademy

Worked @FXRodeo, @NinjaTheory, @MPC_Film

Tweets & opinions are my own
He/Him
Here's hoping you don't get sick at all and have a super chill move! One can hope 🤞

I'm really excited to see what your next adventure is though! Can't wait to see what awesome stuff you do next 😃
February 15, 2025 at 8:12 PM
Congratulations! 🥳🥳🥳
February 14, 2025 at 10:29 PM
For your work I think you'd be totally fine with Linux as long as you don't rely on any plugins that's windows only? Because you just send of rigs right? So you should be good I think?

I guess there might be some outliers of a program or game 🤔 Keep a cheeky little dual boot ready to go perhaps.
January 27, 2025 at 2:24 AM
Absolutely! And with all the improvements to gaming on Linux I'm very tempted to give it a proper go. Perhaps just have a little dual boot if needed.
January 26, 2025 at 6:01 PM
I just saw! Congratulations! Amazing to see the game out to the people! 🥳🥳🥳
November 1, 2024 at 1:09 AM
Saaaaame. Was going to post my first proper post here and I needed GIF/MP4 for what I was showing. So no post :(
October 16, 2023 at 9:17 PM
So much man 😅

I'm very glad we got to switch to 2022 on my current show. At least just for the morph.

And thanks! Now that I've had a chance to use it more in production I'm hoping I can share some of what I've learned so far. Hoping to see more from other people as well!
August 25, 2023 at 4:26 AM
Oh man. I'm so sorry. 2022 has some quirks, but lots of fun new tools to play with! Scaling with proximity wrap is a pain since there is no scale attribute :( This is fixed in later versions though.
August 24, 2023 at 1:56 PM
It's not that slow if you turn on exclusive bind from what I remember. Either way, in Maya 2022+ you can just use the morph deformer to do this. Turn on "component lookup" when creating it and it'll do a closest point snap. Then just use a component tag to define where to use it.
August 23, 2023 at 4:10 AM