*Kim
rummik.bsky.social
*Kim
@rummik.bsky.social
Wears hats, writes code, and chews bubblegum.
Dreams in digital 'cause it's better than nothing.
Trapped in Neovim on NixOS since 2017.
https://zick.kim
I really wish there was a universal magnetic charging standard
September 27, 2025 at 7:23 PM
Reposted by *Kim
Want to help build a crowdsourced microcontroller?

You're invited to design peripherals (UARTs, timers, synths, etc.) for a @riscv.org.web.brid.gy chip that will be fabbed for real!

Take part for free!

tinytapeout.com/competitions...
July 25, 2025 at 10:57 AM
Whelp, monitor stand broke. Printed a part in the wrong orientation a couple years ago, and then snapped the internal part while moving things a while back. Thankfully the plastic is all that broke, and the monitors are fine
May 6, 2025 at 7:57 PM
Did some pixel art for a thing @maxinethemooshroom.bsky.social and I are working on
April 29, 2025 at 12:39 AM
Reposted by *Kim
I plugged this in for a soak test a week ago and forgot about it, so I guess it's soaked.

The UI is randomly generated, and I love what it came up with here.
April 20, 2025 at 9:11 AM
I forgot how annoying Chip and Dale's voices were, and they're the only ones on the show that sound like...oh...they're chipmunks. Okay, I get the joke now.
April 13, 2025 at 3:19 AM
The Core is a "the world is about to end let's go on a road trip" movie where six strangers venture to the planet's core to see what's wrong.
April 12, 2025 at 11:30 PM
Hot take: Google and Apple should be constantly reminded that their browser engines are KHTML forks
April 10, 2025 at 8:03 PM
Migraines are the worst.
February 5, 2025 at 8:21 PM
Reposted by *Kim
Getting closer and closer!! at-rules are currently unsupported because they modify how CSS works, and the default CSS behaviour isn't even done, and not all CSS attributes are implemented, but this is getting pretty close to being ready for testing!
#rustlang #rust-lang #software #webdev #peacock-rs
December 4, 2024 at 7:13 PM
Reposted by *Kim
Multi-track drifting, er, dragging coming to KiCad 9! Video and code courtesy of Tom W :)
December 4, 2024 at 10:47 PM
Well, I guess it's time to learn how to print the filament for vapor smoothing prints
November 21, 2024 at 6:43 AM
November 17, 2024 at 12:14 AM
Uhhh. My VR headset sounds like it's breathing O.o
November 17, 2024 at 12:09 AM
November 16, 2024 at 10:01 AM
I get to play my favorite Tetris-y game :3
November 16, 2024 at 7:59 AM
Huh. Apparently the Quest experience is much closer to the Android experience now in terms of application usability. Provided you use a 3rd-party installer in order to install apps.
November 16, 2024 at 6:24 AM
Uh...what? I don't remember deleting a post, but the post is missing, and the replies are still there?
November 15, 2024 at 10:43 PM
Should probably have dried out the filament and adjusted retraction to reduce stringing, but I'm happy with how they turned out. Next steps are sanding and getting a mold made so I can do casts of them
November 15, 2024 at 10:24 PM