Romain Guimbal
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romainguimbal.bsky.social
Romain Guimbal
@romainguimbal.bsky.social
🐥🚀
Ecology - Engineering - Design - 3D - Animation - more
Making SurfacePsycho
https://romainguimbal.github.io/sp-donation/sp-donation.html
SurfacePsycho 0.9 will be the first ever open-source procedural NURBS modeler. #geometrynodes #blender
October 1, 2025 at 3:48 PM
With shader closures ou can now evaluate the same image texture with several input coordinates !
I miss #Blender3D Twitter so much 🥺 It would have made a buzz back then and now I heard no one pointing it out so I do
September 27, 2025 at 2:51 PM
No revolution here
Next SurfacePsycho release will export surfaces of revolution and display them with exact normals (thanks to 4.5 #geometrynodes set mesh normal ✊). I was missing doing cool demo.
#blender
August 28, 2025 at 7:33 PM
SurfacePsycho invested in a top notch psychological trap to alter your judgment and help me fund the project !
#blender #geometrynodes
July 23, 2025 at 2:54 PM
Very proud of this pie-menu. It improved SurfacePsycho workflow a lot
#geometrynodes #blender
July 3, 2025 at 10:18 PM
I recreated the tool to make gradient shapes they used in Klaus and I am obsessed with since. #b3d #blender #geometryNodes
Available on Gumroad bellow
May 21, 2025 at 3:41 PM
NURBS Basis visualization in #GeometryNodes. Be careful, this is elegant
May 6, 2025 at 4:09 PM
MY FIRST C++ NODE ! I had never coded in C++ before and it was surprisingly "easy". It evaluates a bezier patch 10x faster than my equivalent node group ! 🚀🚀🚀
#GeometryNodes #blender #b3d
March 1, 2025 at 6:50 PM
The importer now imports patches 300 per 300 which fixes the RAM usage issue and gives a nice feedback about the model loading. Quite happy about this one. Largely helped by DeepSeek #blender
January 30, 2025 at 9:46 PM
Added an operator to create reference planes in SurfacePsycho, always useful. #blender
January 30, 2025 at 9:30 PM
The importer is honestly slow and has some surfaces types it doesn't support, but look at that : Straight editable STEP ! No more 'dead surfaces' or whatever ! IF YOU DID NOT DREAM OF IT LIKE I HAVE, GET OUT OF HERE ! OPEN CAD OPEN CAD OPEN CAD
January 21, 2025 at 11:35 AM
Say hello to ruled surface Suzanne !
I made a tool to easily convert face loops to ruled surface for #b3d
November 27, 2024 at 10:07 PM
SurfacePsycho next alpha will export svg ! High continuity graphic design for the people :DD
#b3d
November 25, 2024 at 11:09 PM