Anna Waismeyer
risukora.bsky.social
Anna Waismeyer
@risukora.bsky.social
(She/Her) Accessibility Research Lead @ Xbox. Neurodivergent and passionate about game inclusion and accessibility

Opinions are my own.
Reposted by Anna Waismeyer
If you’re still on Meta first best thing you can do is get off of it.

But since this is not always an option you can take steps to de-monetize your data

(Also yes the URL is very silly, thanks John Oliver)

johnoliverwantsyourraterotica.com
How to Change Your Meta Settings | Make yourself less valuable to Meta. Brought to you by Last Week Tonight with John Oliver.
johnoliverwantsyourraterotica.com
March 3, 2025 at 3:52 PM
Reposted by Anna Waismeyer
ICYMI - new low-vision #accessibility feature in Sea Of Thieves! 🎉

Initially for Riddle Maps, the Custom Text Overlay lets you read in-game text with a high contrast, highly customizable overlay.

Learn how to use it in our support article:
support.seaofthieves.com/articles/241...

🏴‍☠️🦜
March 3, 2025 at 7:11 PM
Reposted by Anna Waismeyer
Dice trackers inspired by the 3D printable lap and gate tracker (by @cariwatterton.bsky.social) for Rebellion Unplugged's board game Joyride!

Compact trackers to securely hold dice, with labels in Braille (or visually readable text) so anyone can keep them apart.

www.printables.com/model/117464...
February 2, 2025 at 2:55 PM
Reposted by Anna Waismeyer
This is Jerry Lawson. He invented the video game cartridge for the Fairchild Channel F system. Because of his invention, many consoles had cartridges and CD formats and would become the norm.

The Atari 2600, NES, Genesis, and many consoles wouldn't exist without him.

Happy Black History Month.
February 1, 2025 at 11:04 PM
Reposted by Anna Waismeyer
This video was three years in the making. It would mean a lot if you checked it out.

I’ve been working with the team at #CallOfDuty to help make #BlackOps6 accessible. It’s got a long way to go but this is the first step in a long process.

youtu.be/iIKHoBxewag
Call of Duty is becoming more accessible!
YouTube video by Steve Saylor
youtu.be
October 24, 2024 at 7:23 PM
Reposted by Anna Waismeyer
From Player Research on Twitter:

Game devs & academics: how far are you in the journey of making accessible games? We want to hear from you—no matter how familiar you are with accessibility. Take our survey and discover the results at GAconf Oct 9-10 2023.

Boosts appreciated!
playerresearch.eu.qualtrics.com
September 11, 2023 at 7:15 PM
Reposted by Anna Waismeyer
Today Player Research announced the launch of their new accessibility initiative.

The initiative, called Advancing Accessibility, aims to support developers and publishers wherever they are in their accessibility journey.
Player Research launches new accessibility initiative - Can I Play That?
Player Research announced the launch of their new accessibility initiative called Advancing Accessibility.
caniplaythat.com
August 22, 2023 at 2:32 PM
Reposted by Anna Waismeyer
Reviewing Stories of Blossom was an absolute delight.
It truly shows the dedication to accessibility from the start. Compliments to Soft Leaf Studios!

I felt it ticks all of the necessary boxes and then some, with only a few issues I expect may be fixed with a future update.
For their first full review Marijn has played Stories of Blossom from Soft Leaf Studios.

Describing it a point-and-click accessibility masterclass, it offers flexible controls, extensive narration, clear visuals and a structure that limits cognitive load.
Stories of Blossom accessibility review - Can I Play That?
Stories of Blossom is a point-and-click accessibility masterclass with flexible controls, extensive narration, clear visuals and structure.
caniplaythat.com
August 23, 2023 at 1:26 PM
Reposted by Anna Waismeyer
Also repost from @tarav.bsky.social from Twitter:

Report accessibility issues through the Bethesda support! Design struggles, missing features, questions. Nothing too small.

I can testify that at Rebellion reporting this way makes a huge difference!

help.bethesda.net#en/home/prod...
Bethesda Support
help.bethesda.net
September 3, 2023 at 8:19 AM
Reposted by Anna Waismeyer
I'm doing an accessibility panel at EGX this year with the amazing Little MoTAC, The Wobbly Gamer, and my colleagues Adriaan and Edd!

Excited for an awesome cast talking about advocacy and accessibility at Rebellion and beyond 🥳
September 4, 2023 at 1:55 PM
Reposted by Anna Waismeyer
Sea of Thieves will soon include a new accessibility feature called Aim Assist Audio.

This aim assist, using a clicking sound, will help blind players independently use their guns, adding to the already impressive accessibility of Sea Of Thieves.
Sea of Thieves to include innovative aim assist for blind players - Can I Play That?
Sea of Thieves will soon include a new accessibility feature called Aim Assist Audio, helping blind players independently use their guns.
caniplaythat.com
August 28, 2023 at 10:28 AM
Reposted by Anna Waismeyer
Sea of Thieves continues to grow accessibility. This is really a great effort to improve over the long term. It is rare for developers to provide this level of support for accessibility in an ongoing game. This should be the example for all devs of how to improve over time. Great job
After many years of waiting, #SeaOfThieves introduction of aim assist audio cues means that I can finally snipe skeletons from a ship, without assistance to find my target!
Here's a demo from a test voyage I went on with some regular crewmates:
www.youtube.com/watch?v=NQQe...
#Accessibility
September 1, 2023 at 4:44 PM
Reposted by Anna Waismeyer
After many years of waiting, #SeaOfThieves introduction of aim assist audio cues means that I can finally snipe skeletons from a ship, without assistance to find my target!
Here's a demo from a test voyage I went on with some regular crewmates:
www.youtube.com/watch?v=NQQe...
#Accessibility
September 1, 2023 at 7:14 AM
Reposted by Anna Waismeyer
Sadly another year, where a potential "game of the year" did not prioritise accessibility.

I love #BaldursGate3 a lot. But for a lot of disabled players, it's another game they have to struggle to play.

My review: https://youtu.be/_siz72wI03A
August 18, 2023 at 3:54 PM
Reposted by Anna Waismeyer
Sony’s PlayStation Store page for Marvel’s Spider-Man 2 reveals several new accessibility features.

Features such as screen reader support, audio descriptions and captions for cinematic scenes, and the ability to slow down the speed of the game!
PlayStation Store reveals Marvel’s Spider-Man 2 accessibility features - Can I Play That?
The PlayStation Store page for Marvel’s Spider-Man 2 reveals new accessibility features like screen reader support and game speed options.
caniplaythat.com
August 15, 2023 at 2:57 PM
Reposted by Anna Waismeyer
Mortal Kombat 1 announced they are partnering with Brandon Cole and BlindFGC_Rattlehead on sightless #Accessibility, truly a great sign for WB Games. Embrace accessibility!
August 13, 2023 at 3:42 PM
Reposted by Anna Waismeyer
I’ve noticed folks here like alt text but sometimes I don’t think the alt text provided is helpful.

If you’d like to include helpful alt text on your content, I recommend reading this article.
https://webaim.org/techniques/alttext/
WebAIM: Alternative Text
webaim.org
August 9, 2023 at 3:33 PM
Reposted by Anna Waismeyer
For GAAD we had the amazing @black1976.bsky.social
give a talk on Motor Accessibility of Sniper Elite 5!

His insights were so valuable that we wanted to release the talk publicly so more developers can learn too!

Motor Accessibility Review of Sniper Elite 5 by Antonio Martinez | Rebellion
Motor Accessibility Review of Sniper Elite 5 by Antonio Martinez | Rebellion
rebellion.com
August 10, 2023 at 1:29 PM