Muffins 🏳️‍🌈🟨⬜️🟪⬛️🏳️‍⚧️
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reapmcmuffins.bsky.social
Muffins 🏳️‍🌈🟨⬜️🟪⬛️🏳️‍⚧️
@reapmcmuffins.bsky.social
henlo, am muffins (she/her/they), your local girl failure;
i do things and mod games, a variety modder;
i try to be a comedian to friends but im bad;
former researcher and member at Modders' Heaven;
i also post random MGSV modding trivia, and yap alot.
Hmmmm Dark Souls.
November 12, 2025 at 4:34 AM
An update to my reference! Since I now started using glasses, so incorporating the glasses I use irl into my design just works out.
I should likely remake the whole reference better, but I like things looking a bit sloopy as usual. cx
October 4, 2025 at 7:18 AM
So recently I've been going through RE4 in a Handgun and Knife only challenge. I still go for upgrades for the Silver Ghost, but other than that I'm limited.
And this were snippets of my failed attempt at dealing with U-3.
I hate this boss, and now knowing it cheats just makes me more frustrated.
August 24, 2025 at 2:33 AM
The Plesioth Experience
March 24, 2025 at 11:40 PM
happy anniversary god of war
March 22, 2025 at 5:34 PM
Lately I've been testing out a modpack I'm putting together for Lethal Company for my usage and for playing with my SO as well friends.
Cue this.
January 29, 2025 at 6:15 PM
Forza Horizon 4 is fun, shame got delisted.
January 18, 2025 at 2:54 AM
fun metal gear solid v facts:
goat
December 30, 2024 at 3:29 PM
I accidentally learned how modding sounds of the cars in FH4 works, just because I was annoyed as hell at how the Reventón sounded like.
Script file tbh is neato to mess around with, shame the game got delisted but from what I heard other games in the series use this system too.
December 18, 2024 at 4:48 PM
how is it real, i was just at least on hopium expecting bloodborne tonight or similar, only to be hit with just an actual dream come true
December 13, 2024 at 4:27 AM
fun metal gear solid v facts:
All the presets used for the avatar actually exist in a .lua file, however you can't edit or change the presets in there at all, as it's one of those hardcoded / exe bound things.
A shame really, otherwise I'd make one of my masterpieces part of the game naturally.
December 11, 2024 at 7:24 PM
While it doesn't prove or say anything, Sony released a trailer today that acknowledges Bloodborne. It's not new footage, it's from an old cinematic trailer, but the choice of words + being the ending shot of the trailer is like either an insane tease or just a twisted joke.
The hell is happening.
December 2, 2024 at 4:43 PM
fun metal gear solid v facts:
I mentioned previously how Snake's animations can break if you do things not intended with chimera that the game doesn't support.
And here's a good example of it.
The more you look at it, the worse it gets.
November 26, 2024 at 2:17 PM
sometimes I miss modding MGSV and pushing what is possible to do with this game.
one day I'll go back to it lol
November 24, 2024 at 11:27 PM
wanted to post this for a while.
I made this way back in June, as a redesign of myself/my character, and haven't updated any of my online profiles (except for Discord) with the new design.
It's my official reference sheet for my personal doodle, which I always go back to for sake of colors.
November 23, 2024 at 10:09 AM
a repost from twitter from last year when people were doing top lists around, I made this top 25 favorites.
More info in alt text.
One day I might return to revamp this list but overall it still is very up to date of how I feel about these titles.
November 17, 2024 at 11:17 PM
decided to check something today out of curiosity and lul
November 13, 2024 at 4:38 PM
But my oh my, when this game hits, it's magical.
I missed playing this series.
November 1, 2024 at 2:26 PM
This beta is going to gaslight people into thinking drops are this easy.
To note, this was my first Rey Dau fight.

#MonsterHunter #MonsterHunterWilds
November 1, 2024 at 2:02 PM
Was setting up Reshade with MGS4 on RPCS3.
Since you can kill the yellow filter of the game (despite some bugs it has) I wanted to replay it without it.
However it messes up brightness settings, and saturation is wonky, so I had to actually go and try to remedy that.
It looks okay thus far. cx
October 31, 2024 at 7:48 PM