Rob Donoghue
rdonoghue.bsky.social
Rob Donoghue
@rdonoghue.bsky.social
Not writing nearly as much about RPGs or Agile as I would like to be.
Yes. Source data looks like so:
November 6, 2025 at 11:56 PM
Ok, so:

Presentation's pretty blunt, but I think it works.
November 6, 2025 at 11:53 PM
Do you just want the visual, or is the endgame that I can pick "Red" and "Berry" somewhere, and it gives you strawberry?

Because the former's much easier, and I just realized I should check assumptions.
November 6, 2025 at 10:41 PM
I am foggy as hell, so my parsing of this is suspect, but it sounds something like this, with the first dropdown dynamically filling the second one. Is that in the ballpark?
November 6, 2025 at 9:52 PM
Always happy to bust out The Shipwreck Arcana.
November 3, 2025 at 2:06 AM
The matrix of statuses has also been expanded:
October 17, 2025 at 10:53 PM
We are trying to sort out all of the plates we have spinning in our Amber game, so we made a matrix.

These are the statuses for each item which we are picking for our characters. It has been a surprisingly delightful process.
October 17, 2025 at 2:10 AM
Ok, the character cards look really nice.
October 12, 2025 at 7:16 PM
Horrified: D&D arrived today. Very curious to take this one for a spin.
October 12, 2025 at 7:11 PM
Zoom in on the dice, because some things are important
September 29, 2025 at 9:18 PM
Ok, dang, this is shiny. Stormlight RPG box arrived.
September 29, 2025 at 4:52 PM
Miss you too.

Also, this is the 3 backpacks and 3 briefcases currently sitting next to my desk because I keep changing which one I want to use for work. This is good and normal.
September 25, 2025 at 1:55 PM
Also, there is a strong temptation to replace written numbers with something like these, could totally work for stats, but probably not for weapons and armor.
August 26, 2025 at 12:06 PM
Picked this up. Plays like a condensed version of a Forbidden * game, with pretty fun theming. I would play this RPG.
August 19, 2025 at 11:10 PM
Huh. So, spreadsheets happened. Added some banding to reveal a pattern that jumped out at me.
August 15, 2025 at 6:29 PM
Still tweaking, but so far so good
August 15, 2025 at 4:55 PM
W/alt
August 4, 2025 at 10:38 PM
Our Daggerheart characters hit second level and I feel obliged to share our Ranger's Expertises
August 1, 2025 at 11:50 PM
So this is the table for Presence, and I have never seen one like it before and I ABSOLUTELY LOVE IT. This is such a clever way to mechanize charisma in a more useful an playable way than reaction rolls or similar. Higher presence means you can make contacts more quickly. Simple and effective.
July 25, 2025 at 1:22 PM
The dice look familiar, but there's a twist; That extra D6 is a "plot die"

It has 6 sides: 2 positive, two negative, two neutral.

This has me curious, to say the least.

(Also, wondering if the inclusion of only one d10 in the picture is deliberate and they don't do d100, or just accidental)
July 24, 2025 at 12:45 AM
For context, this is what a page looks like:

The name is in the lower left, turned 90 degrees. Obvious now that I know it's there.
July 24, 2025 at 12:38 AM
Serif for body, san-serif for headings, asides, contents and such. Not a huge surprise. Regrettably, no colophon.
July 24, 2025 at 12:25 AM
Little dude has joined the game, so we're debating what the sheet means regarding skills. A skill entry looks liek this:

I'm wondering if the box is for modifier and the dots are for XP, he thinks they might both be meaningful.
July 24, 2025 at 12:16 AM
It's a bad time to be a constitution fan. Another big 6 stat system, another constiution swap out (this time for what appears to be splitting wisdom into perception vs willpower, which I'm actually fine with, and seems a good thematic match to the 3-part model here)
July 24, 2025 at 12:04 AM
It's the rare and delightful Glossarindex!
July 23, 2025 at 11:54 PM