Pyral
@pyral.dinoleaf.com
Showrunner for @dinoleaf.com
https://dinoleaf.com
I hate videogames. Follow me for videogame development.
https://dinoleaf.com
I hate videogames. Follow me for videogame development.
I don't have a proper video on hand for #PitchYaGame for a number of reasons, but Crop and Claw is a #JRPG with playable #dragons and #kobolds, and you can make your own to merc party members.
Wishlist on #Steam. I'm tired: store.steampowered.com/app/3065270/
Wishlist on #Steam. I'm tired: store.steampowered.com/app/3065270/
November 7, 2025 at 5:37 PM
I don't have a proper video on hand for #PitchYaGame for a number of reasons, but Crop and Claw is a #JRPG with playable #dragons and #kobolds, and you can make your own to merc party members.
Wishlist on #Steam. I'm tired: store.steampowered.com/app/3065270/
Wishlist on #Steam. I'm tired: store.steampowered.com/app/3065270/
I wear my influences on my sleeve. Darkstalker is peak Wings of Fire for being standalone as opposed to a full arc and generally feeling a bit more character driven. The dagger by the same name in Crop and Claw is a not so subtle reference. The sequel may nod again.
#WingsOfFire #dragons #jrpg
#WingsOfFire #dragons #jrpg
November 5, 2025 at 3:34 AM
I wear my influences on my sleeve. Darkstalker is peak Wings of Fire for being standalone as opposed to a full arc and generally feeling a bit more character driven. The dagger by the same name in Crop and Claw is a not so subtle reference. The sequel may nod again.
#WingsOfFire #dragons #jrpg
#WingsOfFire #dragons #jrpg
For #ScreenshotSaturday. Mostly been polishing out bugs and minor edges. Pay no mind to the broken level-up menu. That gets fixed soon. The math formulas are improving.
Wishlist on #Steam
store.steampowered.com/app/3065270/
#dragon #kobold #furrygame #jrpg #rpg #godotengine
Wishlist on #Steam
store.steampowered.com/app/3065270/
#dragon #kobold #furrygame #jrpg #rpg #godotengine
September 27, 2025 at 12:37 PM
For #ScreenshotSaturday. Mostly been polishing out bugs and minor edges. Pay no mind to the broken level-up menu. That gets fixed soon. The math formulas are improving.
Wishlist on #Steam
store.steampowered.com/app/3065270/
#dragon #kobold #furrygame #jrpg #rpg #godotengine
Wishlist on #Steam
store.steampowered.com/app/3065270/
#dragon #kobold #furrygame #jrpg #rpg #godotengine
I hate @goldquiver.bsky.social and @radiantrodent.bsky.social for using Spine in Godot, but I compiled a custom ARM64 Linux build for it which works on the Anbernic RG34XX-SP.
If I can confirm it runs on ArkOS's ancient Linux kernel, may push to Portmaster.
goldquiver.itch.io/ono-a-dragon...
If I can confirm it runs on ArkOS's ancient Linux kernel, may push to Portmaster.
goldquiver.itch.io/ono-a-dragon...
September 23, 2025 at 3:40 AM
I hate @goldquiver.bsky.social and @radiantrodent.bsky.social for using Spine in Godot, but I compiled a custom ARM64 Linux build for it which works on the Anbernic RG34XX-SP.
If I can confirm it runs on ArkOS's ancient Linux kernel, may push to Portmaster.
goldquiver.itch.io/ono-a-dragon...
If I can confirm it runs on ArkOS's ancient Linux kernel, may push to Portmaster.
goldquiver.itch.io/ono-a-dragon...
Finally implemented CTB turn delay to CnC2. FFX is now outclassed by this framework both because dragons, but also because this actually shows a popup when a creature's delayed so some big enemy attack doesn't just delay everyone four times and kill me without giving me a turn yes I'm mad.
September 22, 2025 at 8:57 PM
Finally implemented CTB turn delay to CnC2. FFX is now outclassed by this framework both because dragons, but also because this actually shows a popup when a creature's delayed so some big enemy attack doesn't just delay everyone four times and kill me without giving me a turn yes I'm mad.
@dreamcube.bsky.social was another victim of worming through the code to prototype Anbernic Portmaster tests of Chirax's Fortress. The game runs fine, but there's some nuance with the current setup (I decomp PCKs for these tests, Blender auto-gltfing don't work well here.) But it's possible.
September 21, 2025 at 11:31 PM
@dreamcube.bsky.social was another victim of worming through the code to prototype Anbernic Portmaster tests of Chirax's Fortress. The game runs fine, but there's some nuance with the current setup (I decomp PCKs for these tests, Blender auto-gltfing don't work well here.) But it's possible.
September 21, 2025 at 6:14 PM
Okay but what if a command pauser and previewer for #ScreenshotSaturday even though I'm supposed to be on weekend break.
#dragons #jrpg
#dragons #jrpg
September 21, 2025 at 12:50 AM
Okay but what if a command pauser and previewer for #ScreenshotSaturday even though I'm supposed to be on weekend break.
#dragons #jrpg
#dragons #jrpg
For #ScreenshotSaturday. Make your debug tools good. Developed the combat debug menu. Most importantly targeting was refactored to work and now resurrection works. In-game fast-forward is good too.
Wishlist on #Steam
store.steampowered.com/app/3065270/...
#dragons #kobolds #GodotEngine #jrpg
Wishlist on #Steam
store.steampowered.com/app/3065270/...
#dragons #kobolds #GodotEngine #jrpg
September 13, 2025 at 11:04 PM
For #ScreenshotSaturday. Make your debug tools good. Developed the combat debug menu. Most importantly targeting was refactored to work and now resurrection works. In-game fast-forward is good too.
Wishlist on #Steam
store.steampowered.com/app/3065270/...
#dragons #kobolds #GodotEngine #jrpg
Wishlist on #Steam
store.steampowered.com/app/3065270/...
#dragons #kobolds #GodotEngine #jrpg
"Can I run FFX HD on Portmaster R36S?"
"We have FFX at home"
Final Fantasy X fans rejoice as the CTB gauge works in Crop and Claw 2. Combat clip as I've been refactoring menus.
Might need a new teaser trailer soon.
Wishlist on #Steam
store.steampowered.com/app/3065270/...
#dragon #jrpg #kobold
"We have FFX at home"
Final Fantasy X fans rejoice as the CTB gauge works in Crop and Claw 2. Combat clip as I've been refactoring menus.
Might need a new teaser trailer soon.
Wishlist on #Steam
store.steampowered.com/app/3065270/...
#dragon #jrpg #kobold
September 10, 2025 at 8:27 PM
"Can I run FFX HD on Portmaster R36S?"
"We have FFX at home"
Final Fantasy X fans rejoice as the CTB gauge works in Crop and Claw 2. Combat clip as I've been refactoring menus.
Might need a new teaser trailer soon.
Wishlist on #Steam
store.steampowered.com/app/3065270/...
#dragon #jrpg #kobold
"We have FFX at home"
Final Fantasy X fans rejoice as the CTB gauge works in Crop and Claw 2. Combat clip as I've been refactoring menus.
Might need a new teaser trailer soon.
Wishlist on #Steam
store.steampowered.com/app/3065270/...
#dragon #jrpg #kobold
#GodotSteam isn't bad, but GDExtension PCK issues made it hard for CnC1 to be exported with conditional Steam support. ARM Linux PCKs required commenting Steam out every update.
So I wrote an achievement abstraction that uses Steam only if on a Steam runtime for CnC2
dev.dinoleaf.com/pyral/dl_ach...
So I wrote an achievement abstraction that uses Steam only if on a Steam runtime for CnC2
dev.dinoleaf.com/pyral/dl_ach...
September 7, 2025 at 6:36 PM
#GodotSteam isn't bad, but GDExtension PCK issues made it hard for CnC1 to be exported with conditional Steam support. ARM Linux PCKs required commenting Steam out every update.
So I wrote an achievement abstraction that uses Steam only if on a Steam runtime for CnC2
dev.dinoleaf.com/pyral/dl_ach...
So I wrote an achievement abstraction that uses Steam only if on a Steam runtime for CnC2
dev.dinoleaf.com/pyral/dl_ach...
More pocket #dinosaur gaming update. Zniw Adventure still baking but Zid Journey also runs on Portmaster. Testing with the Anbernic RG34XX-SP as well since it has more memory. RAM is tight on the 35 with EmulationStation hogging memory on some CFWs. 1GB works well, it just runs OOM.
September 4, 2025 at 3:04 AM
More pocket #dinosaur gaming update. Zniw Adventure still baking but Zid Journey also runs on Portmaster. Testing with the Anbernic RG34XX-SP as well since it has more memory. RAM is tight on the 35 with EmulationStation hogging memory on some CFWs. 1GB works well, it just runs OOM.
Pocket #ZniwAdventure. A #dinosaur point 'n click in the palm of your hand.
Working with #Portmaster to see if the full game can run on Anbernic's 1GB hardware. 60 FPS on the RG35XX-SP so far.
AGS games may be generally portable soon, too.
Also buy @zidandzniw.bsky.social's games.
Working with #Portmaster to see if the full game can run on Anbernic's 1GB hardware. 60 FPS on the RG35XX-SP so far.
AGS games may be generally portable soon, too.
Also buy @zidandzniw.bsky.social's games.
August 31, 2025 at 1:31 AM
Pocket #ZniwAdventure. A #dinosaur point 'n click in the palm of your hand.
Working with #Portmaster to see if the full game can run on Anbernic's 1GB hardware. 60 FPS on the RG35XX-SP so far.
AGS games may be generally portable soon, too.
Also buy @zidandzniw.bsky.social's games.
Working with #Portmaster to see if the full game can run on Anbernic's 1GB hardware. 60 FPS on the RG35XX-SP so far.
AGS games may be generally portable soon, too.
Also buy @zidandzniw.bsky.social's games.
For an early #ScreenshotSaturday, have some footage of #dragon #jrpg Crop and Claw 2 running on the RG35XX-SP, as it'd been a while.
Updates on Discord at discord.dinoleaf.com
Wishlist Crop and Claw 2 on #Steam
store.steampowered.com/app/3065270/...
#dragons #kobolds #furry #gamedev #godotengine
Updates on Discord at discord.dinoleaf.com
Wishlist Crop and Claw 2 on #Steam
store.steampowered.com/app/3065270/...
#dragons #kobolds #furry #gamedev #godotengine
August 23, 2025 at 3:21 AM
For an early #ScreenshotSaturday, have some footage of #dragon #jrpg Crop and Claw 2 running on the RG35XX-SP, as it'd been a while.
Updates on Discord at discord.dinoleaf.com
Wishlist Crop and Claw 2 on #Steam
store.steampowered.com/app/3065270/...
#dragons #kobolds #furry #gamedev #godotengine
Updates on Discord at discord.dinoleaf.com
Wishlist Crop and Claw 2 on #Steam
store.steampowered.com/app/3065270/...
#dragons #kobolds #furry #gamedev #godotengine
When we ask if you want to delete your file, we mean it. Making you feel bad about it with ominous sound effects is just a bonus.
August 22, 2025 at 9:04 PM
When we ask if you want to delete your file, we mean it. Making you feel bad about it with ominous sound effects is just a bonus.
I said it once, so once again: make your #GameDev tools decentish. Debug menu being expanded and now we can manipulate map flags in SRAM. Among other fixes and improvements to make testing faster and more resilient to being locked out of.
August 19, 2025 at 5:41 PM
I said it once, so once again: make your #GameDev tools decentish. Debug menu being expanded and now we can manipulate map flags in SRAM. Among other fixes and improvements to make testing faster and more resilient to being locked out of.
For #ScreenshotSaturday, confirming that yes, it is indeed possible to create a #kobold party in #dragon #jrpg Crop and Claw 2.
Even if we add nothing else to this, you have a minimum of four party members, each which could be one of five species, and one of five classes. But there'll be more.
Even if we add nothing else to this, you have a minimum of four party members, each which could be one of five species, and one of five classes. But there'll be more.
August 17, 2025 at 1:10 AM
For #ScreenshotSaturday, confirming that yes, it is indeed possible to create a #kobold party in #dragon #jrpg Crop and Claw 2.
Even if we add nothing else to this, you have a minimum of four party members, each which could be one of five species, and one of five classes. But there'll be more.
Even if we add nothing else to this, you have a minimum of four party members, each which could be one of five species, and one of five classes. But there'll be more.
Write your own tools when you can for #GameDev or else it sucks.
A simple shell script that iterates through indexed PNGs, uses aseprite palettes, and creates palette swap sheets of every combination, since we don't dynamically generates these in the Gorbash framework.
A simple shell script that iterates through indexed PNGs, uses aseprite palettes, and creates palette swap sheets of every combination, since we don't dynamically generates these in the Gorbash framework.
August 16, 2025 at 12:38 AM
Write your own tools when you can for #GameDev or else it sucks.
A simple shell script that iterates through indexed PNGs, uses aseprite palettes, and creates palette swap sheets of every combination, since we don't dynamically generates these in the Gorbash framework.
A simple shell script that iterates through indexed PNGs, uses aseprite palettes, and creates palette swap sheets of every combination, since we don't dynamically generates these in the Gorbash framework.
Surprisingly, a two and a half hour dev stream was enough for Crop and Claw 2's keyboard to be written, and it's pretty easily extended. I may tool-ify it sometime. Currently contains English and kanas. Glyphs are stored in a text file and built automatically. No tedious manual building. #dragons
August 13, 2025 at 8:36 PM
Surprisingly, a two and a half hour dev stream was enough for Crop and Claw 2's keyboard to be written, and it's pretty easily extended. I may tool-ify it sometime. Currently contains English and kanas. Glyphs are stored in a text file and built automatically. No tedious manual building. #dragons
I tend to forget to post that I sometimes stream, either questionably quality games or #gamedev streams for such as #dragon #jrpg Crop and Claw 2, such as this:
twitch.tv/dinoleafstream
Streams are provided with as-is no-warranty.
twitch.tv/dinoleafstream
Streams are provided with as-is no-warranty.
August 13, 2025 at 5:41 PM
I tend to forget to post that I sometimes stream, either questionably quality games or #gamedev streams for such as #dragon #jrpg Crop and Claw 2, such as this:
twitch.tv/dinoleafstream
Streams are provided with as-is no-warranty.
twitch.tv/dinoleafstream
Streams are provided with as-is no-warranty.
Finally stopped being lazy so Crop and Claw 2 can have music commands.
RPG Maker 2003 music for placeholder.
RPG Maker 2003 music for placeholder.
August 12, 2025 at 8:00 PM
Finally stopped being lazy so Crop and Claw 2 can have music commands.
RPG Maker 2003 music for placeholder.
RPG Maker 2003 music for placeholder.
No currently planned storybolds yet, and none in the demo, but custom mercinary party members can be kobolds among others. The demo's pretty kobold-centric as well, from the lore I'd written a bit ago as part of planning.
August 8, 2025 at 5:05 AM
No currently planned storybolds yet, and none in the demo, but custom mercinary party members can be kobolds among others. The demo's pretty kobold-centric as well, from the lore I'd written a bit ago as part of planning.
I finally snipped out the biggest attack against me from a movie I have extreme anemoia for. Some folks can probably relate.
July 27, 2025 at 2:59 AM
I finally snipped out the biggest attack against me from a movie I have extreme anemoia for. Some folks can probably relate.