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(yes, there are some artifacts if the stroke intersect itself)
#blender #godot #godotengine #gamedev
(yes, there are some artifacts if the stroke intersect itself)
#blender #godot #godotengine #gamedev
#gamedev #godot #godotengine
#gamedev #godot #godotengine
#gamedev
#gamedev
- Each face of the original mesh is a building (fig. 3)
- Detection of edges that connect buildings to apply a different material
- World curvature and terrain elevation taken into account
#blender #gamedev