i will try for a 2D based system for now and then translate it back to 3D environment, so atleast i learn more of this system. This very specific situation is quite hard to find some info about but i really want to get it working.. and eventually will !
i will try for a 2D based system for now and then translate it back to 3D environment, so atleast i learn more of this system. This very specific situation is quite hard to find some info about but i really want to get it working.. and eventually will !
Im trying an approach very similar to Resident Evil 4 inventory, with that sightly rotated inventory to give some depth.
Im trying an approach very similar to Resident Evil 4 inventory, with that sightly rotated inventory to give some depth.