Did it take 3 hours? Possibly. ✨
Did I learn a lot? Definitely 😁👍
#frontend #webdev #devcommunity
Did it take 3 hours? Possibly. ✨
Did I learn a lot? Definitely 😁👍
#frontend #webdev #devcommunity
CSS Grid or Flexbox — which one makes you cry more? 😅
CSS Grid or Flexbox — which one makes you cry more? 😅
Just made a lil’ Quiz Web App — definitely didn’t take me painstakingly long to finish 😭
Built it with HTML, CSS & JS. Pulled the questions from a JSON file (which was much more confusing than I expected lol).
#WebDevelopment #CodingJourney
Just made a lil’ Quiz Web App — definitely didn’t take me painstakingly long to finish 😭
Built it with HTML, CSS & JS. Pulled the questions from a JSON file (which was much more confusing than I expected lol).
#WebDevelopment #CodingJourney
Hope you're doing well. I wanted to post a quick update on this page. This page used to be about my indie game devlog, but I'm shifting gears a bit. 🚀
#byte-bloom #pjs-logs #devjourney
Hope you're doing well. I wanted to post a quick update on this page. This page used to be about my indie game devlog, but I'm shifting gears a bit. 🚀
#byte-bloom #pjs-logs #devjourney
Been working on a flying threat that’s not here to mess around.
It hovers… it dives… it hunts — making the platforming a bit more intense!
Super fun to test (and get wrecked by)!
#gamedev #indiedev #platformer #2D #godot #pixelart #devlog #gameupdate
Been working on a flying threat that’s not here to mess around.
It hovers… it dives… it hunts — making the platforming a bit more intense!
Super fun to test (and get wrecked by)!
#gamedev #indiedev #platformer #2D #godot #pixelart #devlog #gameupdate
After enough bugs and frustration, I switched to a sword instead — way smoother, way more satisfying. ⚔️
Sometimes the simpler path just works. ✅
#gamedev #indiedev #2D #platformer #godot #pixelart #devlog #gameupdate
After enough bugs and frustration, I switched to a sword instead — way smoother, way more satisfying. ⚔️
Sometimes the simpler path just works. ✅
#gamedev #indiedev #2D #platformer #godot #pixelart #devlog #gameupdate
Added a patrolling enemy — just walks around like it owns the place 👀
Also polished the jumps: jump buffer ✅, coyote time ✅ — feels way better now!
Read here: byte-bloom.itch.io/key-born/dev...
#gamedev #platformer #indie #indiedev #pixelart #2D #godot #devlog #updates
Added a patrolling enemy — just walks around like it owns the place 👀
Also polished the jumps: jump buffer ✅, coyote time ✅ — feels way better now!
Read here: byte-bloom.itch.io/key-born/dev...
#gamedev #platformer #indie #indiedev #pixelart #2D #godot #devlog #updates
Spent some time getting it to work with jump buffer and coyote time, but it's all coming together. Loving how it feels in-game 🚀
Who else loves that rush when a tricky mechanic finally clicks? 🙌
#gamedev #platformer #indie #indiedev #devlog #2D #pixelart #godot #updates
The player finally moves! This one was all about getting the core platformer feel just right — smooth movement, jump + fall, and basic animation states.
📜 Read it here: byte-bloom.itch.io/key-born/dev...
#gamedev #godot #2D #platformer #indie #devlog
The player finally moves! This one was all about getting the core platformer feel just right — smooth movement, jump + fall, and basic animation states.
📜 Read it here: byte-bloom.itch.io/key-born/dev...
#gamedev #godot #2D #platformer #indie #devlog
I’m making a simple platformer where you jump on enemies, collect coins, and unlock levels. Aiming to finish it while sharing the whole process!
Devlog 1: byte-bloom.itch.io/key-born/dev...
#platformer #2D #indie #godot #devlog #gamedev
I’m making a simple platformer where you jump on enemies, collect coins, and unlock levels. Aiming to finish it while sharing the whole process!
Devlog 1: byte-bloom.itch.io/key-born/dev...
#platformer #2D #indie #godot #devlog #gamedev