Piefayth
piefayth.bsky.social
Piefayth
@piefayth.bsky.social
cardano, gamedev, and other excuses to use rust
today’s #bevy jam lesson is that you have to normalize you colors if you use hdr

here is just a regular blue quad
June 2, 2025 at 1:56 PM
adding the world's laziest particle effects both

- covers up the network lag
- makes it feel 1000% more like a game

#bevy
April 12, 2025 at 2:59 AM
love being able to write directly to the skybox + lighting with shaders in #bevy

aurora shader concept credit: www.shadertoy.com/view/XtGGRt
March 18, 2025 at 4:12 AM
working on some stylized pbr water in #bevy
March 16, 2025 at 3:05 AM
i needed terrain tools + object placement in #bevy, and the most usable free option i found was…unity?
March 12, 2025 at 1:27 PM
Practicing stylized looks in @bevyengine.org

All I did was move the light, turn shadows on, cel shade, and outline. Pretty good effort/result ratio, I think!
March 6, 2025 at 5:44 PM