PiandaBear | Lead Project Dev. for 'Beat to Death'
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piandabear.bsky.social
PiandaBear | Lead Project Dev. for 'Beat to Death'
@piandabear.bsky.social
Lead Developer on indie Project 'Beat to Death'!
Video game composer, piano teacher, and Yooka-Laylee fanatic.
@daleykong.bsky.social I wish I made this gif while you were the Communication Manager at Playtonic, but I made it more recently.
August 29, 2025 at 5:48 PM
First time creating a main menu!!
Everything here is temporary, but I'm still pretty happy with it.
...I'm pretty happy with how the buttons turned out though to be honest, but it also might still need some work too.

#UI #GameDev #IndieGameDev #IndieDev #IndieGames
August 6, 2025 at 9:09 PM
Learning Godot's UI system with a separate learning project. Took @indiegameclinic.bsky.social's advice from a video and made a UI Tamagotchi game. Godot's UI is a little bit confusing, but their system makes sense once you get the hang of it... Which I have not gotten the hang of yet!
#GameDev
July 31, 2025 at 8:03 PM
oH bOY, THEY BE HOPPIN'!!

(Shoutout to the talented programmers for getting this figured out just in a few days!)
#GameDev #IndieGameDev #IndieDev #IndieGames
June 23, 2025 at 6:23 AM
Meet Squarsh: One-half of a bigger enemy that will be introduced later into development. This enemy jumps at quarter-note rhythms... But with its other half, it creates the illusion of jumping at eighth-note intervals!
#GameDev #IndieGameDev #IndieDev #IndieGames #Art #PixelArt
June 17, 2025 at 12:35 PM
Never animating a flag-shaped thing ever again, LOL
#GameDev #IndieGameDev #IndieDev #IndieGames #Art #PixelArt
June 16, 2025 at 5:17 AM