Alex Smiles
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phonicpod.bsky.social
Alex Smiles
@phonicpod.bsky.social
Senior UI/UX Designer and occasional game designer - Solium Infernum, The forgotten city, Need for speed, deblob and more - www.userinterfaceinterface.com
Alright time to pack it up I think
August 14, 2025 at 9:10 AM
It belongs in a museum!
December 24, 2024 at 5:40 AM
Gamedevs, post your first shipped game and your latest shipped game.
December 15, 2024 at 11:22 AM
I thought they were just for influencers and celebrities but me, a regular person, has been blessed!
November 25, 2024 at 4:12 AM
Metaphor going hard with the mission objectives
November 24, 2024 at 6:01 AM
The real test is have you reached full miro
November 20, 2024 at 11:34 AM
Despite facing many horrors in the town of silent hill, James was now confronted by a truly gruesome sight… A doublespace between ‘warm’ and ‘our’ on the sign overhanging the door of the old lakeview hotel.
November 10, 2024 at 9:05 AM
Me opening Bluesky this week…
October 22, 2024 at 8:01 AM
One thing they totally nailed about the silent hill 2 remake is the sense of place - the town feels like a fully fleshed out place and not just a set of levels. Enjoying it way more than I expected (even though I loved the original)
October 19, 2024 at 5:18 AM
I'm giving a UX design talk - "Adapting a complex game design into coherence using UX and UI" at this year's GCAP at 2:00 on Monday the 7th of October. I hope to see you there!
October 4, 2024 at 9:30 AM