Philip Hammer
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phammer.bsky.social
Philip Hammer
@phammer.bsky.social
principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages |
opinions are my own
Made a batch of Hot Sauce with my home-grown orange Scotch Bonnets.
Quite happy with the taste!
November 4, 2025 at 7:34 AM
I'm coming back to Universal Paperclips almost every year or two.
Probably the game I've "finished" the most and blows my mind again and again.

RELEASE THE HYPNODRONES
November 1, 2025 at 12:00 PM
Very excited to present a few interesting bits about the rendering of #DOOM: The Dark Ages together with @domlaz.bsky.social and @martinfuller.bsky.social .
If you happen to attend #GPC2025 next month, feel free to say hello!
October 20, 2025 at 11:29 AM
Classic Volumetric Cloud Rendering
October 9, 2025 at 1:03 PM
Not the book that I expected to find in the shelve of a croatian bar in the middle of nowhere.
July 18, 2025 at 10:19 AM
DOOM: The Dark Ages launch party in Dallas downtown was 🔥
June 3, 2025 at 12:55 PM
** LUMEN **
May 16, 2025 at 9:22 AM
Launch the Slayer!
DOOM: The Dark Ages is released today.
Very happy, grateful, humbled and proud to be a small part of this legendary IP.
May 15, 2025 at 1:29 PM
Achievement unlocked. 🤘 #idsoftware
January 26, 2025 at 11:04 AM
There's cake! #indy
December 10, 2024 at 2:21 PM
Mein Luftkissenfahrzeug ist voller Aale!
November 9, 2023 at 12:09 PM