Pedro Borges
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peteborks.bsky.social
Pedro Borges
@peteborks.bsky.social
Technical Artist | former Redhill Games, worked as co-dev on Overwatch 2 | Co-Founder of Luski Game Studio | 🇧🇷~🇫🇮
Also here: https://x.com/peteborks
good to see you here!
November 7, 2024 at 4:35 PM
Mmh not quite (yet). It would be my next step, to make it reactive to movement, and volumetric.
It is more similar to Ghost of Tsushima now, where wind is very dynamic and reactive in the environment but still projected ‘globally’ in 2D, in simple terms.
October 24, 2024 at 6:44 AM
Oh no! Hope you have a fast recovery 🙏
October 21, 2024 at 9:18 PM
Well deserved, looks dope!
October 21, 2024 at 1:46 PM
Hi Pierre! Glad you’re here
October 21, 2024 at 7:53 AM
If you want to know more, feel free to check 80lvl's article about the project: 80.lv/articles/ble...
This UE5 Animation Blends Hand-Drawn Effects With 3D Rendering
The Redhill Games team showcased its skills with a great Spider-Verse-style animation.
80.lv
October 20, 2024 at 4:10 PM
Thank u Michael! Likewise 😄
October 20, 2024 at 3:55 PM