Particular Reality
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particular-reality.com
Particular Reality
@particular-reality.com
Forget the limits of your play area and experience unspoiled immersion in Particular Reality!
Time flies! It's the second anniversary of #ParticularReality, celebrated with a new #DevLog entry.

#gameDev #indieGameDev #vrDev #prototyping #vrGame #metaquest
Two years of Particular Reality
Well, not really two years
particularreality.substack.com
August 5, 2025 at 5:12 PM
#ParticularReality #DevLog, week 34: making use of the hint system, it's time to teach players how to open portals...

#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
Advanced Prototyping - Week #34
Guiding through portals
particularreality.substack.com
January 25, 2025 at 5:11 PM
#ParticularReality #DevLog, week 33: after working on the hint system, it's finally time to make use of it!
Let's start by teaching players how to get out of the #mixedreality limbo...

particularreality.substack.com/p/advanced-p...

#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
Advanced Prototyping - Week #33
Guiding out of the limbo
particularreality.substack.com
January 11, 2025 at 5:45 PM
This week on the #ParticularReality #DevLog: using captured #bodytracking clips to teach gestures, another building block of the tutorial/hint system!

particularreality.substack.com/p/advanced-p...

#gameDev #indieGameDev #vrDev #prototyping #metaquest3 #gameProgramming #vrGame
Advanced Prototyping - Week #32
Smart particles hints
particularreality.substack.com
January 4, 2025 at 5:11 PM
The #ParticularReality #DevLog is back! This time, we work on the hint system particles, one of the building blocks needed to teach players how to play.

Read it now!

#gamedev #vrDev #prototyping #tutorial #hintSystem #metaquest3 #indieGameDev
Advanced Prototyping - Week #31
Smart particles hints
particularreality.substack.com
December 28, 2024 at 5:04 PM
The implementation of the smart #particles continues, this time crossing paths with the #portal subsystem, which keeps evolving.

Check the latest #ParticularReality #DevLog!

#vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #gameprogramming #vrgame
Advanced Prototyping - Week #30
Particles and portals
particularreality.substack.com
November 17, 2024 at 3:08 PM
The new #ParticularReality #DevLog marks the start of a new journey: the design and implementation of the "smart particles" which will be a key element of the game.

Don't miss it!

#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #vrgame #particles #portals
Advanced Prototyping - Week #29
Smart particles basics
particularreality.substack.com
October 26, 2024 at 4:10 PM
#Portals are a key element of the #ParticularReality #locomotion system. In this week #DevLog, they get a bit of love with significant refactoring and a couple of important fixes.

#bodytracking #handtracking #vrdev #gamedev #indiegamedev #vrgame #indiedev
Advanced Prototyping - Week #28
Improving portals (again)
particularreality.substack.com
October 5, 2024 at 5:18 PM
In the natural prosecution of last week post, we handle the embodying of the (test) avatar when exiting the #mixedreality limbo...

Read now the #ParticularReality #DevLog!

#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprog
Advanced Prototyping - Week #27
Leaving the limbo
particularreality.substack.com
September 28, 2024 at 5:29 PM
#ParticularReality #DevLog, week 26 of advanced #prototyping!

We go back to the avatar and prepare it to handle different modes...

#screenshotsaturday #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame
Advanced Prototyping - Week #26
Revisiting the player avatar
particularreality.substack.com
September 21, 2024 at 5:19 PM
The latest #ParticularReality #DevLog is quite special: a long write-up fleshing out design ideas that will guide development in the upcoming future. If you don't care about implementation, this post is for you!

#DevLog #GameDesign #FSM #vrDev #vrLocomotion #gameDev #indieGameDev #VrGameDev
Advanced Prototyping - Week #25
Designing the next steps
particularreality.substack.com
August 31, 2024 at 5:07 PM
Though the road was bumpy, some progress was ultimately made!

Find out the details in the latest #ParticularReality #DevLog: "Enemy attacks and player health".

#vr #vrdev #gamedev #indiegamedev #gameprogramming #metaquest #bodytracking #handtracking #gameplay #prototyping
Advanced Prototyping - Week #24
Enemy attacks and player health
particularreality.substack.com
August 17, 2024 at 5:31 PM
Particular Reality: Year One
Prototyping Recap
open.substack.com
August 11, 2024 at 4:24 PM
Advanced Prototyping - Week #23
Clearing Enemy Waves
particularreality.substack.com
August 3, 2024 at 5:14 PM
The #ParticularReality #DevLog is back!

In this 22nd week of advanced prototyping, it's finally time to hit some enemies.

Are you in? Check the article, then!
particularreality.substack.com/p/advanced-p...

#vrdev #gamedev #indiegamedev #gameplay #indiedev #metaquest #debugging
July 27, 2024 at 3:28 PM
The enemy management work started last week continues in the new entry of the #ParticularReality #DevLog: the basic life cycle has been defined, implemented and tested. Enjoy!

#vrdev #gamedev #indiegamedev #gameplay #indiedev #metaquest #debugging #fsm
Advanced Prototyping - Week #21
Enemies life cycle
particularreality.substack.com
June 1, 2024 at 4:19 PM
#ParticularReality now has a dedicated Bluesky account too, for all the updates strictly related to the game and its development.

The important links to learn about the project are:
- www.particular-reality.com - main website
- particularreality.substack.com - DevLog
Particular Reality - Homepage
Particular Reality - an upcoming VR game
www.particular-reality.com
May 26, 2024 at 2:12 PM