At a high level, "planning things for rollback" mostly refers to:
A) Making the logic flexible enough to handle savestates and fastforwarding
B) Making the code performant enough to process multiple frames very quickly
At a high level, "planning things for rollback" mostly refers to:
A) Making the logic flexible enough to handle savestates and fastforwarding
B) Making the code performant enough to process multiple frames very quickly